diff options
Diffstat (limited to 'engines/wintermute/Base/scriptables/SXFile.h')
-rw-r--r-- | engines/wintermute/Base/scriptables/SXFile.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/engines/wintermute/Base/scriptables/SXFile.h b/engines/wintermute/Base/scriptables/SXFile.h new file mode 100644 index 0000000000..f05a0e11ec --- /dev/null +++ b/engines/wintermute/Base/scriptables/SXFile.h @@ -0,0 +1,63 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTES_SXFILE_H
+#define WINTERMUTES_SXFILE_H
+
+
+#include "engines/wintermute/Base/BScriptable.h"
+
+namespace WinterMute {
+
+class CBFile;
+
+class CSXFile : public CBScriptable {
+public:
+ DECLARE_PERSISTENT(CSXFile, CBScriptable)
+ CScValue *ScGetProperty(const char *Name);
+ HRESULT ScSetProperty(const char *Name, CScValue *Value);
+ HRESULT ScCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
+ const char *ScToString();
+ CSXFile(CBGame *inGame, CScStack *Stack);
+ virtual ~CSXFile();
+private:
+ CBFile *_readFile;
+ FILE *_writeFile;
+ int _mode; // 0..none, 1..read, 2..write, 3..append
+ bool _textMode;
+ void Close();
+ void Cleanup();
+ uint32 GetPos();
+ uint32 GetLength();
+ bool SetPos(uint32 Pos, TSeek Origin = SEEK_TO_BEGIN);
+ char *_filename;
+};
+
+} // end of namespace WinterMute
+
+#endif
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