diff options
Diffstat (limited to 'engines/wintermute/Base/scriptables/SXStore.h')
-rw-r--r-- | engines/wintermute/Base/scriptables/SXStore.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/engines/wintermute/Base/scriptables/SXStore.h b/engines/wintermute/Base/scriptables/SXStore.h new file mode 100644 index 0000000000..42fe6983e4 --- /dev/null +++ b/engines/wintermute/Base/scriptables/SXStore.h @@ -0,0 +1,175 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_SXSTORE_H
+#define WINTERMUTE_SXSTORE_H
+#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/utils.h"
+#include "engines/wintermute/Base/BObject.h"
+
+namespace WinterMute {
+
+class CSXStore : public CBObject {
+public:
+
+ //////////////////////////////////////////////////////////////////////////
+ class CBStoreProduct {
+ public:
+ CBStoreProduct() {
+ _id = _name = _desc = _price = NULL;
+ }
+
+ CBStoreProduct(const char *id, const char *name, const char *desc, const char *price) {
+ _id = _name = _desc = _price = NULL;
+
+ CBUtils::SetString(&_id, id);
+ CBUtils::SetString(&_name, name);
+ CBUtils::SetString(&_desc, desc);
+ CBUtils::SetString(&_price, price);
+ }
+
+ ~CBStoreProduct() {
+ delete [] _id;
+ delete [] _name;
+ delete [] _desc;
+ delete [] _price;
+ }
+
+ HRESULT Persist(CBPersistMgr *PersistMgr) {
+ PersistMgr->Transfer(TMEMBER(_id));
+ PersistMgr->Transfer(TMEMBER(_name));
+ PersistMgr->Transfer(TMEMBER(_desc));
+ PersistMgr->Transfer(TMEMBER(_price));
+ return S_OK;
+ }
+
+ const char *GetId() {
+ return _id;
+ }
+ const char *GetName() {
+ return _name;
+ }
+ const char *GetDesc() {
+ return _desc;
+ }
+ const char *GetPrice() {
+ return _price;
+ }
+
+ private:
+ char *_id;
+ char *_name;
+ char *_desc;
+ char *_price;
+ };
+
+ //////////////////////////////////////////////////////////////////////////
+ class CBStoreTransaction {
+ public:
+ CBStoreTransaction() {
+ _id = _productId = _state = NULL;
+ }
+
+ CBStoreTransaction(const char *id, const char *productId, const char *state) {
+ _id = _productId = _state = NULL;
+
+ CBUtils::SetString(&_id, id);
+ CBUtils::SetString(&_productId, productId);
+ CBUtils::SetString(&_state, state);
+ }
+
+ ~CBStoreTransaction() {
+ delete [] _id;
+ delete [] _productId;
+ delete [] _state;
+ }
+
+ const char *GetId() {
+ return _id;
+ }
+ const char *GetProductId() {
+ return _productId;
+ }
+ const char *GetState() {
+ return _state;
+ }
+
+ private:
+ char *_id;
+ char *_productId;
+ char *_state;
+ };
+
+
+ DECLARE_PERSISTENT(CSXStore, CBObject)
+ CSXStore(CBGame *inGame);
+ virtual ~CSXStore();
+ virtual CScValue *ScGetProperty(const char *Name);
+ virtual HRESULT ScCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
+
+ void AfterLoad();
+ void OnObjectDestroyed(CBScriptHolder *obj);
+
+ bool IsAvailable();
+ void SetEventsEnabled(CScScript *script, bool val);
+ bool GetEventsEnabled() const {
+ return _eventsEnabled;
+ }
+ void ValidateProducts(const char *prodIdList);
+
+ void ReceiveTransactionsStart();
+ void ReceiveTransactionsEnd();
+ void AddTransaction(const char *id, const char *productId, const char *state);
+
+ void ReceiveProductsStart();
+ void ReceiveProductsEnd();
+ void AddValidProduct(const char *id, const char *name, const char *desc, const char *price);
+ void AddInvalidProduct(const char *id);
+
+ void OnRestoreFinished(bool error);
+
+private:
+ void Cleanup();
+ bool Purchase(CScScript *script, const char *productId);
+ bool FinishTransaction(CScScript *script, const char *transId);
+ void RestoreTransactions(CScScript *script);
+
+ bool _eventsEnabled;
+ CBArray<CBStoreProduct *, CBStoreProduct *> _validProducts;
+ AnsiStringArray _invalidProducts;
+ CBScriptHolder *_lastProductRequestOwner;
+ CBScriptHolder *_lastPurchaseOwner;
+ CBScriptHolder *_lastRestoreOwner;
+
+ CBArray<CBStoreTransaction *, CBStoreTransaction *> _transactions;
+
+};
+
+} // end of namespace WinterMute
+
+#endif
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