diff options
Diffstat (limited to 'engines/wintermute/UI/UIWindow.cpp')
-rw-r--r-- | engines/wintermute/UI/UIWindow.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/wintermute/UI/UIWindow.cpp b/engines/wintermute/UI/UIWindow.cpp index e0750a84f2..5d7bade46e 100644 --- a/engines/wintermute/UI/UIWindow.cpp +++ b/engines/wintermute/UI/UIWindow.cpp @@ -568,94 +568,94 @@ HRESULT CUIWindow::LoadBuffer(byte *Buffer, bool Complete) { //////////////////////////////////////////////////////////////////////////
HRESULT CUIWindow::saveAsText(CBDynBuffer *Buffer, int Indent) {
- Buffer->PutTextIndent(Indent, "WINDOW\n");
- Buffer->PutTextIndent(Indent, "{\n");
+ Buffer->putTextIndent(Indent, "WINDOW\n");
+ Buffer->putTextIndent(Indent, "{\n");
- Buffer->PutTextIndent(Indent + 2, "NAME=\"%s\"\n", _name);
- Buffer->PutTextIndent(Indent + 2, "CAPTION=\"%s\"\n", getCaption());
+ Buffer->putTextIndent(Indent + 2, "NAME=\"%s\"\n", _name);
+ Buffer->putTextIndent(Indent + 2, "CAPTION=\"%s\"\n", getCaption());
- Buffer->PutTextIndent(Indent + 2, "\n");
+ Buffer->putTextIndent(Indent + 2, "\n");
if (_back && _back->_filename)
- Buffer->PutTextIndent(Indent + 2, "BACK=\"%s\"\n", _back->_filename);
+ Buffer->putTextIndent(Indent + 2, "BACK=\"%s\"\n", _back->_filename);
if (_backInactive && _backInactive->_filename)
- Buffer->PutTextIndent(Indent + 2, "BACK_INACTIVE=\"%s\"\n", _backInactive->_filename);
+ Buffer->putTextIndent(Indent + 2, "BACK_INACTIVE=\"%s\"\n", _backInactive->_filename);
if (_image && _image->_filename)
- Buffer->PutTextIndent(Indent + 2, "IMAGE=\"%s\"\n", _image->_filename);
+ Buffer->putTextIndent(Indent + 2, "IMAGE=\"%s\"\n", _image->_filename);
if (_imageInactive && _imageInactive->_filename)
- Buffer->PutTextIndent(Indent + 2, "IMAGE_INACTIVE=\"%s\"\n", _imageInactive->_filename);
+ Buffer->putTextIndent(Indent + 2, "IMAGE_INACTIVE=\"%s\"\n", _imageInactive->_filename);
if (_font && _font->_filename)
- Buffer->PutTextIndent(Indent + 2, "FONT=\"%s\"\n", _font->_filename);
+ Buffer->putTextIndent(Indent + 2, "FONT=\"%s\"\n", _font->_filename);
if (_fontInactive && _fontInactive->_filename)
- Buffer->PutTextIndent(Indent + 2, "FONT_INACTIVE=\"%s\"\n", _fontInactive->_filename);
+ Buffer->putTextIndent(Indent + 2, "FONT_INACTIVE=\"%s\"\n", _fontInactive->_filename);
if (_cursor && _cursor->_filename)
- Buffer->PutTextIndent(Indent + 2, "CURSOR=\"%s\"\n", _cursor->_filename);
+ Buffer->putTextIndent(Indent + 2, "CURSOR=\"%s\"\n", _cursor->_filename);
- Buffer->PutTextIndent(Indent + 2, "\n");
+ Buffer->putTextIndent(Indent + 2, "\n");
if (_text)
- Buffer->PutTextIndent(Indent + 2, "TITLE=\"%s\"\n", _text);
+ Buffer->putTextIndent(Indent + 2, "TITLE=\"%s\"\n", _text);
switch (_titleAlign) {
case TAL_LEFT:
- Buffer->PutTextIndent(Indent + 2, "TITLE_ALIGN=\"%s\"\n", "left");
+ Buffer->putTextIndent(Indent + 2, "TITLE_ALIGN=\"%s\"\n", "left");
break;
case TAL_RIGHT:
- Buffer->PutTextIndent(Indent + 2, "TITLE_ALIGN=\"%s\"\n", "right");
+ Buffer->putTextIndent(Indent + 2, "TITLE_ALIGN=\"%s\"\n", "right");
break;
case TAL_CENTER:
- Buffer->PutTextIndent(Indent + 2, "TITLE_ALIGN=\"%s\"\n", "center");
+ Buffer->putTextIndent(Indent + 2, "TITLE_ALIGN=\"%s\"\n", "center");
break;
default:
error("UIWindow::SaveAsText - Unhandled enum-value NUM_TEXT_ALIGN");
}
if (!CBPlatform::IsRectEmpty(&_titleRect)) {
- Buffer->PutTextIndent(Indent + 2, "TITLE_RECT { %d, %d, %d, %d }\n", _titleRect.left, _titleRect.top, _titleRect.right, _titleRect.bottom);
+ Buffer->putTextIndent(Indent + 2, "TITLE_RECT { %d, %d, %d, %d }\n", _titleRect.left, _titleRect.top, _titleRect.right, _titleRect.bottom);
}
if (!CBPlatform::IsRectEmpty(&_dragRect)) {
- Buffer->PutTextIndent(Indent + 2, "DRAG_RECT { %d, %d, %d, %d }\n", _dragRect.left, _dragRect.top, _dragRect.right, _dragRect.bottom);
+ Buffer->putTextIndent(Indent + 2, "DRAG_RECT { %d, %d, %d, %d }\n", _dragRect.left, _dragRect.top, _dragRect.right, _dragRect.bottom);
}
- Buffer->PutTextIndent(Indent + 2, "\n");
+ Buffer->putTextIndent(Indent + 2, "\n");
- Buffer->PutTextIndent(Indent + 2, "X=%d\n", _posX);
- Buffer->PutTextIndent(Indent + 2, "Y=%d\n", _posY);
- Buffer->PutTextIndent(Indent + 2, "WIDTH=%d\n", _width);
- Buffer->PutTextIndent(Indent + 2, "HEIGHT=%d\n", _height);
+ Buffer->putTextIndent(Indent + 2, "X=%d\n", _posX);
+ Buffer->putTextIndent(Indent + 2, "Y=%d\n", _posY);
+ Buffer->putTextIndent(Indent + 2, "WIDTH=%d\n", _width);
+ Buffer->putTextIndent(Indent + 2, "HEIGHT=%d\n", _height);
- Buffer->PutTextIndent(Indent + 2, "DISABLED=%s\n", _disable ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "VISIBLE=%s\n", _visible ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "PARENT_NOTIFY=%s\n", _parentNotify ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "DISABLED=%s\n", _disable ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "VISIBLE=%s\n", _visible ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "PARENT_NOTIFY=%s\n", _parentNotify ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "TRANSPARENT=%s\n", _transparent ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "PAUSE_MUSIC=%s\n", _pauseMusic ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "MENU=%s\n", _isMenu ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "IN_GAME=%s\n", _inGame ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "CLIP_CONTENTS=%s\n", _clipContents ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "TRANSPARENT=%s\n", _transparent ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "PAUSE_MUSIC=%s\n", _pauseMusic ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "MENU=%s\n", _isMenu ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "IN_GAME=%s\n", _inGame ? "TRUE" : "FALSE");
+ Buffer->putTextIndent(Indent + 2, "CLIP_CONTENTS=%s\n", _clipContents ? "TRUE" : "FALSE");
- Buffer->PutTextIndent(Indent + 2, "\n");
+ Buffer->putTextIndent(Indent + 2, "\n");
if (_fadeBackground) {
- Buffer->PutTextIndent(Indent + 2, "FADE_COLOR { %d, %d, %d }\n", D3DCOLGetR(_fadeColor), D3DCOLGetG(_fadeColor), D3DCOLGetB(_fadeColor));
- Buffer->PutTextIndent(Indent + 2, "FADE_ALPHA=%d\n", D3DCOLGetA(_fadeColor));
+ Buffer->putTextIndent(Indent + 2, "FADE_COLOR { %d, %d, %d }\n", D3DCOLGetR(_fadeColor), D3DCOLGetG(_fadeColor), D3DCOLGetB(_fadeColor));
+ Buffer->putTextIndent(Indent + 2, "FADE_ALPHA=%d\n", D3DCOLGetA(_fadeColor));
}
- Buffer->PutTextIndent(Indent + 2, "ALPHA_COLOR { %d, %d, %d }\n", D3DCOLGetR(_alphaColor), D3DCOLGetG(_alphaColor), D3DCOLGetB(_alphaColor));
- Buffer->PutTextIndent(Indent + 2, "ALPHA=%d\n", D3DCOLGetA(_alphaColor));
+ Buffer->putTextIndent(Indent + 2, "ALPHA_COLOR { %d, %d, %d }\n", D3DCOLGetR(_alphaColor), D3DCOLGetG(_alphaColor), D3DCOLGetB(_alphaColor));
+ Buffer->putTextIndent(Indent + 2, "ALPHA=%d\n", D3DCOLGetA(_alphaColor));
- Buffer->PutTextIndent(Indent + 2, "\n");
+ Buffer->putTextIndent(Indent + 2, "\n");
// scripts
for (int i = 0; i < _scripts.GetSize(); i++) {
- Buffer->PutTextIndent(Indent + 2, "SCRIPT=\"%s\"\n", _scripts[i]->_filename);
+ Buffer->putTextIndent(Indent + 2, "SCRIPT=\"%s\"\n", _scripts[i]->_filename);
}
- Buffer->PutTextIndent(Indent + 2, "\n");
+ Buffer->putTextIndent(Indent + 2, "\n");
// editor properties
CBBase::saveAsText(Buffer, Indent + 2);
@@ -665,7 +665,7 @@ HRESULT CUIWindow::saveAsText(CBDynBuffer *Buffer, int Indent) { _widgets[i]->saveAsText(Buffer, Indent + 2);
- Buffer->PutTextIndent(Indent, "}\n");
+ Buffer->putTextIndent(Indent, "}\n");
return S_OK;
}
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