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path: root/engines/wintermute/ad/ad_sprite_set.cpp
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Diffstat (limited to 'engines/wintermute/ad/ad_sprite_set.cpp')
-rw-r--r--engines/wintermute/ad/ad_sprite_set.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/wintermute/ad/ad_sprite_set.cpp b/engines/wintermute/ad/ad_sprite_set.cpp
index b594bd0467..34ea53481d 100644
--- a/engines/wintermute/ad/ad_sprite_set.cpp
+++ b/engines/wintermute/ad/ad_sprite_set.cpp
@@ -265,28 +265,28 @@ bool AdSpriteSet::saveAsText(BaseDynamicBuffer *buffer, int indent) {
if (_sprites[i]) {
switch (i) {
case DI_UP:
- buffer->putTextIndent(indent + 2, "UP=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "UP=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_UPRIGHT:
- buffer->putTextIndent(indent + 2, "UP_RIGHT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "UP_RIGHT=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_RIGHT:
- buffer->putTextIndent(indent + 2, "RIGHT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "RIGHT=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_DOWNRIGHT:
- buffer->putTextIndent(indent + 2, "DOWN_RIGHT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "DOWN_RIGHT=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_DOWN:
- buffer->putTextIndent(indent + 2, "DOWN=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "DOWN=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_DOWNLEFT:
- buffer->putTextIndent(indent + 2, "DOWN_LEFT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "DOWN_LEFT=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_LEFT:
- buffer->putTextIndent(indent + 2, "LEFT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "LEFT=\"%s\"\n", _sprites[i]->getFilename());
break;
case DI_UPLEFT:
- buffer->putTextIndent(indent + 2, "UP_LEFT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "UP_LEFT=\"%s\"\n", _sprites[i]->getFilename());
break;
}
}