diff options
Diffstat (limited to 'engines/wintermute/ad/ad_sprite_set.h')
-rw-r--r-- | engines/wintermute/ad/ad_sprite_set.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/ad/ad_sprite_set.h b/engines/wintermute/ad/ad_sprite_set.h index 993832cfa3..196d8a8e3a 100644 --- a/engines/wintermute/ad/ad_sprite_set.h +++ b/engines/wintermute/ad/ad_sprite_set.h @@ -35,18 +35,18 @@ namespace WinterMute {
-class CAdSpriteSet : public CBObject {
+class AdSpriteSet : public BaseObject {
public:
- bool containsSprite(CBSprite *sprite);
- virtual bool saveAsText(CBDynBuffer *buffer, int indent = 0);
- CBSprite *getSprite(TDirection direction);
- DECLARE_PERSISTENT(CAdSpriteSet, CBObject)
- CBObject *_owner;
- CAdSpriteSet(CBGame *inGame, CBObject *owner = NULL);
- virtual ~CAdSpriteSet();
+ bool containsSprite(BaseSprite *sprite);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0);
+ BaseSprite *getSprite(TDirection direction);
+ DECLARE_PERSISTENT(AdSpriteSet, BaseObject)
+ BaseObject *_owner;
+ AdSpriteSet(BaseGame *inGame, BaseObject *owner = NULL);
+ virtual ~AdSpriteSet();
bool loadFile(const char *filename, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
bool loadBuffer(byte *buffer, bool complete = true, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL);
- CBSprite *_sprites[NUM_DIRECTIONS];
+ BaseSprite *_sprites[NUM_DIRECTIONS];
};
} // end of namespace WinterMute
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