diff options
Diffstat (limited to 'engines/wintermute/ad/ad_talk_def.h')
-rw-r--r-- | engines/wintermute/ad/ad_talk_def.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/wintermute/ad/ad_talk_def.h b/engines/wintermute/ad/ad_talk_def.h index 0811f5b8f5..fa32a81041 100644 --- a/engines/wintermute/ad/ad_talk_def.h +++ b/engines/wintermute/ad/ad_talk_def.h @@ -33,24 +33,24 @@ #include "engines/wintermute/base/base_object.h"
namespace WinterMute {
-class CAdTalkNode;
-class CAdSpriteSet;
-class CAdTalkDef : public CBObject {
+class AdTalkNode;
+class AdSpriteSet;
+class AdTalkDef : public BaseObject {
public:
char *_defaultSpriteSetFilename;
- CAdSpriteSet *_defaultSpriteSet;
- CBSprite *getDefaultSprite(TDirection Dir);
+ AdSpriteSet *_defaultSpriteSet;
+ BaseSprite *getDefaultSprite(TDirection Dir);
bool loadDefaultSprite();
- DECLARE_PERSISTENT(CAdTalkDef, CBObject)
+ DECLARE_PERSISTENT(AdTalkDef, BaseObject)
- CAdTalkDef(CBGame *inGame);
- virtual ~CAdTalkDef();
+ AdTalkDef(BaseGame *inGame);
+ virtual ~AdTalkDef();
bool loadFile(const char *filename);
bool loadBuffer(byte *buffer, bool complete = true);
- CBArray<CAdTalkNode *, CAdTalkNode *> _nodes;
+ BaseArray<AdTalkNode *, AdTalkNode *> _nodes;
char *_defaultSpriteFilename;
- CBSprite *_defaultSprite;
- virtual bool saveAsText(CBDynBuffer *buffer, int indent = 0);
+ BaseSprite *_defaultSprite;
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0);
};
} // end of namespace WinterMute
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