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-rw-r--r--engines/wintermute/ad/ad_waypoint_group.cpp270
1 files changed, 270 insertions, 0 deletions
diff --git a/engines/wintermute/ad/ad_waypoint_group.cpp b/engines/wintermute/ad/ad_waypoint_group.cpp
new file mode 100644
index 0000000000..984ed75aeb
--- /dev/null
+++ b/engines/wintermute/ad/ad_waypoint_group.cpp
@@ -0,0 +1,270 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "engines/wintermute/ad/ad_waypoint_group.h"
+#include "engines/wintermute/base/base_parser.h"
+#include "engines/wintermute/base/base_dynamic_buffer.h"
+#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_region.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include <limits.h>
+
+namespace Wintermute {
+
+IMPLEMENT_PERSISTENT(AdWaypointGroup, false)
+
+//////////////////////////////////////////////////////////////////////////
+AdWaypointGroup::AdWaypointGroup(BaseGame *inGame) : BaseObject(inGame) {
+ _active = true;
+ _editorSelectedPoint = -1;
+ _lastMimicScale = -1;
+ _lastMimicX = _lastMimicY = INT_MIN;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+AdWaypointGroup::~AdWaypointGroup() {
+ cleanup();
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+void AdWaypointGroup::cleanup() {
+ for (uint32 i = 0; i < _points.size(); i++) {
+ delete _points[i];
+ }
+ _points.clear();
+ _editorSelectedPoint = -1;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool AdWaypointGroup::loadFile(const char *filename) {
+ byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename);
+ if (buffer == NULL) {
+ _gameRef->LOG(0, "AdWaypointGroup::LoadFile failed for file '%s'", filename);
+ return STATUS_FAILED;
+ }
+
+ bool ret;
+
+ setFilename(filename);
+
+ if (DID_FAIL(ret = loadBuffer(buffer, true))) {
+ _gameRef->LOG(0, "Error parsing WAYPOINTS file '%s'", filename);
+ }
+
+
+ delete[] buffer;
+
+ return ret;
+}
+
+
+TOKEN_DEF_START
+TOKEN_DEF(WAYPOINTS)
+TOKEN_DEF(TEMPLATE)
+TOKEN_DEF(NAME)
+TOKEN_DEF(POINT)
+TOKEN_DEF(EDITOR_SELECTED_POINT)
+TOKEN_DEF(EDITOR_SELECTED)
+TOKEN_DEF(PROPERTY)
+TOKEN_DEF(EDITOR_PROPERTY)
+TOKEN_DEF_END
+//////////////////////////////////////////////////////////////////////////
+bool AdWaypointGroup::loadBuffer(byte *buffer, bool complete) {
+ TOKEN_TABLE_START(commands)
+ TOKEN_TABLE(WAYPOINTS)
+ TOKEN_TABLE(TEMPLATE)
+ TOKEN_TABLE(NAME)
+ TOKEN_TABLE(POINT)
+ TOKEN_TABLE(EDITOR_SELECTED_POINT)
+ TOKEN_TABLE(EDITOR_SELECTED)
+ TOKEN_TABLE(PROPERTY)
+ TOKEN_TABLE(EDITOR_PROPERTY)
+ TOKEN_TABLE_END
+
+ byte *params;
+ int cmd;
+ BaseParser parser;
+
+ if (complete) {
+ if (parser.getCommand((char **)&buffer, commands, (char **)&params) != TOKEN_WAYPOINTS) {
+ _gameRef->LOG(0, "'WAYPOINTS' keyword expected.");
+ return STATUS_FAILED;
+ }
+ buffer = params;
+ }
+
+ while ((cmd = parser.getCommand((char **)&buffer, commands, (char **)&params)) > 0) {
+ switch (cmd) {
+ case TOKEN_TEMPLATE:
+ if (DID_FAIL(loadFile((char *)params))) {
+ cmd = PARSERR_GENERIC;
+ }
+ break;
+
+ case TOKEN_NAME:
+ setName((char *)params);
+ break;
+
+ case TOKEN_POINT: {
+ int x, y;
+ parser.scanStr((char *)params, "%d,%d", &x, &y);
+ _points.add(new BasePoint(x, y));
+ }
+ break;
+
+ case TOKEN_EDITOR_SELECTED:
+ parser.scanStr((char *)params, "%b", &_editorSelected);
+ break;
+
+ case TOKEN_EDITOR_SELECTED_POINT:
+ parser.scanStr((char *)params, "%d", &_editorSelectedPoint);
+ break;
+
+ case TOKEN_PROPERTY:
+ parseProperty(params, false);
+ break;
+
+ case TOKEN_EDITOR_PROPERTY:
+ parseEditorProperty(params, false);
+ break;
+ }
+ }
+ if (cmd == PARSERR_TOKENNOTFOUND) {
+ _gameRef->LOG(0, "Syntax error in WAYPOINTS definition");
+ return STATUS_FAILED;
+ }
+
+ return STATUS_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool AdWaypointGroup::saveAsText(BaseDynamicBuffer *buffer, int indent) {
+ buffer->putTextIndent(indent, "WAYPOINTS {\n");
+ buffer->putTextIndent(indent + 2, "NAME=\"%s\"\n", getName());
+ buffer->putTextIndent(indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE");
+ buffer->putTextIndent(indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint);
+
+ if (_scProp) {
+ _scProp->saveAsText(buffer, indent + 2);
+ }
+ BaseClass::saveAsText(buffer, indent + 2);
+
+ for (uint32 i = 0; i < _points.size(); i++) {
+ buffer->putTextIndent(indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y);
+ }
+
+ buffer->putTextIndent(indent, "}\n");
+
+ return STATUS_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool AdWaypointGroup::persist(BasePersistenceManager *persistMgr) {
+
+ BaseObject::persist(persistMgr);
+
+ persistMgr->transfer(TMEMBER(_active));
+ persistMgr->transfer(TMEMBER(_editorSelectedPoint));
+ persistMgr->transfer(TMEMBER(_lastMimicScale));
+ persistMgr->transfer(TMEMBER(_lastMimicX));
+ persistMgr->transfer(TMEMBER(_lastMimicY));
+ _points.persist(persistMgr);
+
+ return STATUS_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+ScValue *AdWaypointGroup::scGetProperty(const char *name) {
+ _scValue->setNULL();
+
+ //////////////////////////////////////////////////////////////////////////
+ // Type
+ //////////////////////////////////////////////////////////////////////////
+ if (strcmp(name, "Type") == 0) {
+ _scValue->setString("waypoint-group");
+ return _scValue;
+ }
+
+ //////////////////////////////////////////////////////////////////////////
+ // Active
+ //////////////////////////////////////////////////////////////////////////
+ else if (strcmp(name, "Active") == 0) {
+ _scValue->setBool(_active);
+ return _scValue;
+ } else {
+ return BaseObject::scGetProperty(name);
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool AdWaypointGroup::scSetProperty(const char *name, ScValue *value) {
+ //////////////////////////////////////////////////////////////////////////
+ // Active
+ //////////////////////////////////////////////////////////////////////////
+ if (strcmp(name, "Active") == 0) {
+ _active = value->getBool();
+ return STATUS_OK;
+ }
+
+ else {
+ return BaseObject::scSetProperty(name, value);
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool AdWaypointGroup::mimic(AdWaypointGroup *wpt, float scale, int argX, int argY) {
+ if (scale == _lastMimicScale && argX == _lastMimicX && argY == _lastMimicY) {
+ return STATUS_OK;
+ }
+
+ cleanup();
+
+ for (uint32 i = 0; i < wpt->_points.size(); i++) {
+ int x = (int)((float)wpt->_points[i]->x * scale / 100.0f);
+ int y = (int)((float)wpt->_points[i]->y * scale / 100.0f);
+
+ _points.add(new BasePoint(x + argX, y + argY));
+ }
+
+ _lastMimicScale = scale;
+ _lastMimicX = argX;
+ _lastMimicY = argY;
+
+ return STATUS_OK;
+}
+
+} // end of namespace Wintermute