diff options
Diffstat (limited to 'engines/wintermute/ad')
-rw-r--r-- | engines/wintermute/ad/ad_game.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_game.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index 66ec582f21..b922123e38 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -66,7 +66,7 @@ namespace WinterMute { IMPLEMENT_PERSISTENT(AdGame, true)
//////////////////////////////////////////////////////////////////////////
-AdGame::AdGame(): BaseGame() {
+AdGame::AdGame(const Common::String &gameId): BaseGame(gameId) {
_responseBox = NULL;
_inventoryBox = NULL;
diff --git a/engines/wintermute/ad/ad_game.h b/engines/wintermute/ad/ad_game.h index ef671b0a64..7f76b959d4 100644 --- a/engines/wintermute/ad/ad_game.h +++ b/engines/wintermute/ad/ad_game.h @@ -118,7 +118,7 @@ public: bool addObject(AdObject *object);
AdScene *_scene;
bool initLoop();
- AdGame();
+ AdGame(const Common::String &gameId);
virtual ~AdGame();
BaseArray<AdObject *> _objects;
|