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Diffstat (limited to 'engines/wintermute/base/base_game.h')
-rw-r--r--engines/wintermute/base/base_game.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h
index cd7f752f4a..f3496f7dd0 100644
--- a/engines/wintermute/base/base_game.h
+++ b/engines/wintermute/base/base_game.h
@@ -111,7 +111,7 @@ public:
int getSaveThumbHeight() const { return _thumbnailHeight; }
bool _editorMode;
- void getOffset(int *offsetX, int *offsetY);
+ void getOffset(int *offsetX, int *offsetY) const;
void setOffset(int offsetX, int offsetY);
int getSequence();
@@ -172,7 +172,7 @@ public:
// compatibility bits
bool _compatKillMethodThreads;
- const char* getGameId() { return _gameId.c_str(); }
+ const char* getGameId() const { return _gameId.c_str(); }
void setGameId(const Common::String& gameId) { _gameId = gameId; }
uint32 _surfaceGCCycleTime;
bool _smartCache; // RO
@@ -184,7 +184,7 @@ public:
virtual bool handleMouseWheel(int delta);
bool _quitting;
- virtual bool getVersion(byte *verMajor, byte *verMinor, byte *extMajor, byte *extMinor);
+ virtual bool getVersion(byte *verMajor, byte *verMinor, byte *extMajor, byte *extMinor) const;
virtual bool handleKeypress(Common::Event *event, bool printable = false);
virtual void handleKeyRelease(Common::Event *event);
@@ -239,8 +239,8 @@ public:
void setInteractive(bool state);
virtual bool windowLoadHook(UIWindow *win, char **buf, char **params);
virtual bool windowScriptMethodHook(UIWindow *win, ScScript *script, ScStack *stack, const char *name);
- bool getCurrentViewportOffset(int *offsetX = nullptr, int *offsetY = nullptr);
- bool getCurrentViewportRect(Rect32 *rect, bool *custom = nullptr);
+ bool getCurrentViewportOffset(int *offsetX = nullptr, int *offsetY = nullptr) const;
+ bool getCurrentViewportRect(Rect32 *rect, bool *custom = nullptr) const;
bool popViewport();
bool pushViewport(BaseViewport *Viewport);
bool setActiveObject(BaseObject *Obj);