diff options
Diffstat (limited to 'engines/wintermute/base/base_persistence_manager.h')
-rw-r--r-- | engines/wintermute/base/base_persistence_manager.h | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h index 7b578085ba..43259b26ff 100644 --- a/engines/wintermute/base/base_persistence_manager.h +++ b/engines/wintermute/base/base_persistence_manager.h @@ -52,7 +52,7 @@ public: void putDWORD(uint32 val); char *getString(); Common::String getStringObj(); - void putString(const Common::String &val); + void putString(const char *val); float getFloat(); void putFloat(float val); double getDouble(); @@ -74,19 +74,18 @@ public: byte *_richBuffer; bool transferPtr(const char *name, void *val); - bool transfer(const char *name, int32 *val); - bool transfer(const char *name, uint32 *val); - bool transfer(const char *name, float *val); - bool transfer(const char *name, double *val); - bool transfer(const char *name, bool *val); - bool transfer(const char *name, byte *val); - bool transfer(const char *name, Rect32 *val); - bool transfer(const char *name, Point32 *val); - bool transfer(const char *name, const char **val); - bool transfer(const char *name, char **val); - bool transfer(const char *name, Common::String *val); - bool transfer(const char *name, Vector2 *val); - bool transfer(const char *name, AnsiStringArray &Val); + bool transferSint32(const char *name, int32 *val); + bool transferUint32(const char *name, uint32 *val); + bool transferFloat(const char *name, float *val); + bool transferDouble(const char *name, double *val); + bool transferBool(const char *name, bool *val); + bool transferByte(const char *name, byte *val); + bool transferRect32(const char *name, Rect32 *val); + bool transferPoint32(const char *name, Point32 *val); + bool transferConstChar(const char *name, const char **val); + bool transferCharPtr(const char *name, char **val); + bool transferString(const char *name, Common::String *val); + bool transferVector2(const char *name, Vector2 *val); BasePersistenceManager(const char *savePrefix = nullptr, bool deleteSingleton = false); virtual ~BasePersistenceManager(); bool checkVersion(byte verMajor, byte verMinor, byte verBuild); @@ -115,6 +114,6 @@ private: BaseGame *_gameRef; }; -} // end of namespace Wintermute +} // End of namespace Wintermute #endif |