diff options
Diffstat (limited to 'engines/wintermute/base/base_region.cpp')
-rw-r--r-- | engines/wintermute/base/base_region.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/base/base_region.cpp b/engines/wintermute/base/base_region.cpp index 0bc5975e51..2dabe6ae44 100644 --- a/engines/wintermute/base/base_region.cpp +++ b/engines/wintermute/base/base_region.cpp @@ -29,7 +29,7 @@ #include "engines/wintermute/base/base_region.h" #include "engines/wintermute/base/base_parser.h" #include "engines/wintermute/base/base_dynamic_buffer.h" -#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/scriptables/script.h" #include "engines/wintermute/base/scriptables/script_stack.h" #include "engines/wintermute/base/scriptables/script_value.h" @@ -103,8 +103,8 @@ bool BaseRegion::pointInRegion(int x, int y) { ////////////////////////////////////////////////////////////////////////// bool BaseRegion::loadFile(const char *filename) { byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename); - if (buffer == NULL) { - _gameRef->LOG(0, "BaseRegion::LoadFile failed for file '%s'", filename); + if (buffer == nullptr) { + BaseEngine::LOG(0, "BaseRegion::LoadFile failed for file '%s'", filename); return STATUS_FAILED; } @@ -113,7 +113,7 @@ bool BaseRegion::loadFile(const char *filename) { setFilename(filename); if (DID_FAIL(ret = loadBuffer(buffer, true))) { - _gameRef->LOG(0, "Error parsing REGION file '%s'", filename); + BaseEngine::LOG(0, "Error parsing REGION file '%s'", filename); } @@ -154,7 +154,7 @@ bool BaseRegion::loadBuffer(byte *buffer, bool complete) { if (complete) { if (parser.getCommand((char **)&buffer, commands, (char **)¶ms) != TOKEN_REGION) { - _gameRef->LOG(0, "'REGION' keyword expected."); + BaseEngine::LOG(0, "'REGION' keyword expected."); return STATUS_FAILED; } buffer = params; @@ -206,7 +206,7 @@ bool BaseRegion::loadBuffer(byte *buffer, bool complete) { } } if (cmd == PARSERR_TOKENNOTFOUND) { - _gameRef->LOG(0, "Syntax error in REGION definition"); + BaseEngine::LOG(0, "Syntax error in REGION definition"); return STATUS_FAILED; } @@ -289,7 +289,7 @@ bool BaseRegion::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta if (index >= 0 && index < (int32)_points.size()) { delete _points[index]; - _points[index] = NULL; + _points[index] = nullptr; _points.remove_at(index); createRegion(); @@ -446,7 +446,7 @@ typedef struct { } dPoint; ////////////////////////////////////////////////////////////////////////// -bool BaseRegion::ptInPolygon(int x, int y) { +bool BaseRegion::ptInPolygon(int32 x, int32 y) { if (_points.size() < 3) { return false; } @@ -493,7 +493,7 @@ bool BaseRegion::getBoundingRect(Rect32 *rect) { if (_points.size() == 0) { BasePlatform::setRectEmpty(rect); } else { - int minX = INT_MAX, minY = INT_MAX, maxX = INT_MIN, maxY = INT_MIN; + int32 minX = INT_MAX, minY = INT_MAX, maxX = INT_MIN, maxY = INT_MIN; for (uint32 i = 0; i < _points.size(); i++) { minX = MIN(minX, _points[i]->x); |