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-rw-r--r--engines/wintermute/base/file/base_save_thumb_file.h104
1 files changed, 52 insertions, 52 deletions
diff --git a/engines/wintermute/base/file/base_save_thumb_file.h b/engines/wintermute/base/file/base_save_thumb_file.h
index 377e06f02c..3b217525fd 100644
--- a/engines/wintermute/base/file/base_save_thumb_file.h
+++ b/engines/wintermute/base/file/base_save_thumb_file.h
@@ -1,52 +1,52 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTE_BASE_SAVETHUMBFILE_H
-#define WINTERMUTE_BASE_SAVETHUMBFILE_H
-
-
-#include "engines/wintermute/base/file/base_file.h"
-
-namespace Wintermute {
-
-//TODO: Get rid of this
-class BaseSaveThumbFile : public BaseFile {
-public:
- BaseSaveThumbFile();
- virtual ~BaseSaveThumbFile();
- virtual bool seek(uint32 pos, int whence = SEEK_SET);
- virtual bool read(void *buffer, uint32 size);
- virtual bool close();
- virtual bool open(const Common::String &filename);
-private:
- byte *_data;
-};
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_BASE_SAVETHUMBFILE_H
+#define WINTERMUTE_BASE_SAVETHUMBFILE_H
+
+
+#include "engines/wintermute/base/file/base_file.h"
+
+namespace Wintermute {
+
+//TODO: Get rid of this
+class BaseSaveThumbFile : public BaseFile {
+public:
+ BaseSaveThumbFile();
+ virtual ~BaseSaveThumbFile();
+ virtual bool seek(uint32 pos, int whence = SEEK_SET);
+ virtual bool read(void *buffer, uint32 size);
+ virtual bool close();
+ virtual bool open(const Common::String &filename);
+private:
+ byte *_data;
+};
+
+} // end of namespace Wintermute
+
+#endif