diff options
Diffstat (limited to 'engines/wintermute/base/file/base_savefile_manager_file.cpp')
-rw-r--r-- | engines/wintermute/base/file/base_savefile_manager_file.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/wintermute/base/file/base_savefile_manager_file.cpp b/engines/wintermute/base/file/base_savefile_manager_file.cpp new file mode 100644 index 0000000000..8bf684192a --- /dev/null +++ b/engines/wintermute/base/file/base_savefile_manager_file.cpp @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#include "engines/wintermute/base/file/base_savefile_manager_file.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_engine.h" +#include "common/system.h" +#include "common/savefile.h" + + +namespace Wintermute { + +Common::String makeSfmFilename(const Common::String &filename) { + Common::String smFilename = filename; + for (size_t i = 0; i < smFilename.size(); i++) { + if (smFilename[i] == '/' || smFilename[i] == '\\') { + smFilename.setChar('_', i); + } + } + return BaseEngine::instance().getGameTargetName() + "." + smFilename; +} + +Common::SeekableReadStream *openSfmFile(const Common::String &filename) { + Common::String smFilename = makeSfmFilename(filename); + return g_system->getSavefileManager()->openRawFile(smFilename); +} + +} // End of namespace Wintermute |