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-rw-r--r--engines/wintermute/base/file/dcpackage.h160
1 files changed, 80 insertions, 80 deletions
diff --git a/engines/wintermute/base/file/dcpackage.h b/engines/wintermute/base/file/dcpackage.h
index 82f1998527..2234139408 100644
--- a/engines/wintermute/base/file/dcpackage.h
+++ b/engines/wintermute/base/file/dcpackage.h
@@ -1,80 +1,80 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef _DCPACKAGE_H_
-#define _DCPACKAGE_H_
-
-
-#define PACKAGE_MAGIC_1 0xDEC0ADDE
-#define PACKAGE_MAGIC_2 0x4B4E554A // "JUNK"
-#define PACKAGE_VERSION 0x00000200
-#define PACKAGE_EXTENSION "dcp"
-
-#include "common/stream.h"
-
-namespace Wintermute {
-
-struct TPackageHeader {
- uint32 _magic1;
- uint32 _magic2;
- uint32 _packageVersion;
- uint32 _gameVersion;
- byte _priority;
- byte _cd;
- bool _masterIndex;
- uint32 _creationTime;
- char _desc[100];
- uint32 _numDirs;
- // base_package.cpp:
- void readFromStream(Common::ReadStream *stream);
-};
-
-/*
-v2: uint32 DirOffset
-
-
-Dir: byte NameLength
- char Name [NameLength]
- byte CD;
- uint32 NumEntries
-
-
-Entry: byte NameLength
- char Name [NameLength]
- uint32 Offset
- uint32 Length
- uint32 CompLength
- uint32 Flags
-v2: uint32 TimeDate1
- uint32 TimeDate2 // not used
-
-*/
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef _DCPACKAGE_H_
+#define _DCPACKAGE_H_
+
+
+#define PACKAGE_MAGIC_1 0xDEC0ADDE
+#define PACKAGE_MAGIC_2 0x4B4E554A // "JUNK"
+#define PACKAGE_VERSION 0x00000200
+#define PACKAGE_EXTENSION "dcp"
+
+#include "common/stream.h"
+
+namespace Wintermute {
+
+struct TPackageHeader {
+ uint32 _magic1;
+ uint32 _magic2;
+ uint32 _packageVersion;
+ uint32 _gameVersion;
+ byte _priority;
+ byte _cd;
+ bool _masterIndex;
+ uint32 _creationTime;
+ char _desc[100];
+ uint32 _numDirs;
+ // base_package.cpp:
+ void readFromStream(Common::ReadStream *stream);
+};
+
+/*
+v2: uint32 DirOffset
+
+
+Dir: byte NameLength
+ char Name [NameLength]
+ byte CD;
+ uint32 NumEntries
+
+
+Entry: byte NameLength
+ char Name [NameLength]
+ uint32 Offset
+ uint32 Length
+ uint32 CompLength
+ uint32 Flags
+v2: uint32 TimeDate1
+ uint32 TimeDate2 // not used
+
+*/
+
+} // end of namespace Wintermute
+
+#endif