diff options
Diffstat (limited to 'engines/wintermute/base/file/dcpackage.h')
-rw-r--r-- | engines/wintermute/base/file/dcpackage.h | 160 |
1 files changed, 80 insertions, 80 deletions
diff --git a/engines/wintermute/base/file/dcpackage.h b/engines/wintermute/base/file/dcpackage.h index 82f1998527..2234139408 100644 --- a/engines/wintermute/base/file/dcpackage.h +++ b/engines/wintermute/base/file/dcpackage.h @@ -1,80 +1,80 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef _DCPACKAGE_H_
-#define _DCPACKAGE_H_
-
-
-#define PACKAGE_MAGIC_1 0xDEC0ADDE
-#define PACKAGE_MAGIC_2 0x4B4E554A // "JUNK"
-#define PACKAGE_VERSION 0x00000200
-#define PACKAGE_EXTENSION "dcp"
-
-#include "common/stream.h"
-
-namespace Wintermute {
-
-struct TPackageHeader {
- uint32 _magic1;
- uint32 _magic2;
- uint32 _packageVersion;
- uint32 _gameVersion;
- byte _priority;
- byte _cd;
- bool _masterIndex;
- uint32 _creationTime;
- char _desc[100];
- uint32 _numDirs;
- // base_package.cpp:
- void readFromStream(Common::ReadStream *stream);
-};
-
-/*
-v2: uint32 DirOffset
-
-
-Dir: byte NameLength
- char Name [NameLength]
- byte CD;
- uint32 NumEntries
-
-
-Entry: byte NameLength
- char Name [NameLength]
- uint32 Offset
- uint32 Length
- uint32 CompLength
- uint32 Flags
-v2: uint32 TimeDate1
- uint32 TimeDate2 // not used
-
-*/
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef _DCPACKAGE_H_ +#define _DCPACKAGE_H_ + + +#define PACKAGE_MAGIC_1 0xDEC0ADDE +#define PACKAGE_MAGIC_2 0x4B4E554A // "JUNK" +#define PACKAGE_VERSION 0x00000200 +#define PACKAGE_EXTENSION "dcp" + +#include "common/stream.h" + +namespace Wintermute { + +struct TPackageHeader { + uint32 _magic1; + uint32 _magic2; + uint32 _packageVersion; + uint32 _gameVersion; + byte _priority; + byte _cd; + bool _masterIndex; + uint32 _creationTime; + char _desc[100]; + uint32 _numDirs; + // base_package.cpp: + void readFromStream(Common::ReadStream *stream); +}; + +/* +v2: uint32 DirOffset + + +Dir: byte NameLength + char Name [NameLength] + byte CD; + uint32 NumEntries + + +Entry: byte NameLength + char Name [NameLength] + uint32 Offset + uint32 Length + uint32 CompLength + uint32 Flags +v2: uint32 TimeDate1 + uint32 TimeDate2 // not used + +*/ + +} // end of namespace Wintermute + +#endif |