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Diffstat (limited to 'engines/wintermute/base/file/dcpackage.h')
-rw-r--r-- | engines/wintermute/base/file/dcpackage.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/wintermute/base/file/dcpackage.h b/engines/wintermute/base/file/dcpackage.h new file mode 100644 index 0000000000..2234139408 --- /dev/null +++ b/engines/wintermute/base/file/dcpackage.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef _DCPACKAGE_H_ +#define _DCPACKAGE_H_ + + +#define PACKAGE_MAGIC_1 0xDEC0ADDE +#define PACKAGE_MAGIC_2 0x4B4E554A // "JUNK" +#define PACKAGE_VERSION 0x00000200 +#define PACKAGE_EXTENSION "dcp" + +#include "common/stream.h" + +namespace Wintermute { + +struct TPackageHeader { + uint32 _magic1; + uint32 _magic2; + uint32 _packageVersion; + uint32 _gameVersion; + byte _priority; + byte _cd; + bool _masterIndex; + uint32 _creationTime; + char _desc[100]; + uint32 _numDirs; + // base_package.cpp: + void readFromStream(Common::ReadStream *stream); +}; + +/* +v2: uint32 DirOffset + + +Dir: byte NameLength + char Name [NameLength] + byte CD; + uint32 NumEntries + + +Entry: byte NameLength + char Name [NameLength] + uint32 Offset + uint32 Length + uint32 CompLength + uint32 Flags +v2: uint32 TimeDate1 + uint32 TimeDate2 // not used + +*/ + +} // end of namespace Wintermute + +#endif |