diff options
Diffstat (limited to 'engines/wintermute/base/font/base_font_truetype.h')
-rw-r--r-- | engines/wintermute/base/font/base_font_truetype.h | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/engines/wintermute/base/font/base_font_truetype.h b/engines/wintermute/base/font/base_font_truetype.h new file mode 100644 index 0000000000..02dca7439f --- /dev/null +++ b/engines/wintermute/base/font/base_font_truetype.h @@ -0,0 +1,152 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_BASE_FONTTT_H +#define WINTERMUTE_BASE_FONTTT_H + +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/gfx/base_surface.h" +#include "common/rect.h" +#include "graphics/surface.h" +#include "graphics/font.h" + +#define NUM_CACHED_TEXTS 30 + +namespace Wintermute { + +class BaseFontTT : public BaseFont { +private: + ////////////////////////////////////////////////////////////////////////// + class BaseCachedTTFontText { + public: + WideString _text; + int _width; + TTextAlign _align; + int _maxHeight; + int _maxLength; + BaseSurface *_surface; + int _priority; + int _textOffset; + bool _marked; + + BaseCachedTTFontText() { + //_text = L""; + _text = ""; + _width = _maxHeight = _maxLength = -1; + _align = TAL_LEFT; + _surface = NULL; + _priority = -1; + _textOffset = 0; + _marked = false; + } + + virtual ~BaseCachedTTFontText() { + if (_surface) { + delete _surface; + } + } + }; + +public: + ////////////////////////////////////////////////////////////////////////// + class BaseTTFontLayer { + public: + BaseTTFontLayer() { + _offsetX = _offsetY = 0; + _color = 0x00000000; + } + + bool persist(BasePersistenceManager *persistMgr) { + persistMgr->transfer(TMEMBER(_offsetX)); + persistMgr->transfer(TMEMBER(_offsetY)); + persistMgr->transfer(TMEMBER(_color)); + return STATUS_OK; + } + + int _offsetX; + int _offsetY; + uint32 _color; + }; + +public: + DECLARE_PERSISTENT(BaseFontTT, BaseFont) + BaseFontTT(BaseGame *inGame); + virtual ~BaseFontTT(void); + + virtual int getTextWidth(byte *text, int maxLength = -1); + virtual int getTextHeight(byte *text, int width); + virtual void drawText(const byte *text, int x, int y, int width, TTextAlign align = TAL_LEFT, int max_height = -1, int maxLength = -1); + virtual int getLetterHeight(); + + bool loadBuffer(byte *buffer); + bool loadFile(const Common::String &filename); + + float getLineHeight() const { + return _lineHeight; + } + + void afterLoad(); + void initLoop(); + +private: + bool parseLayer(BaseTTFontLayer *layer, byte *buffer); + + void measureText(const WideString &text, int maxWidth, int maxHeight, int &textWidth, int &textHeight); + + BaseSurface *renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset); + + BaseCachedTTFontText *_cachedTexts[NUM_CACHED_TEXTS]; + + bool initFont(); + + Graphics::Font *_deletableFont; + const Graphics::Font *_font; + const Graphics::Font *_fallbackFont; + + float _lineHeight; + + size_t _maxCharWidth; + size_t _maxCharHeight; + +public: + bool _isBold; + bool _isItalic; + bool _isUnderline; + bool _isStriked; + int _fontHeight; + char *_fontFile; + + BaseArray<BaseTTFontLayer *> _layers; + void clearCache(); + +}; + +} // end of namespace Wintermute + +#endif |