diff options
Diffstat (limited to 'engines/wintermute/base/particles/part_emitter.cpp')
-rw-r--r-- | engines/wintermute/base/particles/part_emitter.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp index c5c049a37c..061352b60f 100644 --- a/engines/wintermute/base/particles/part_emitter.cpp +++ b/engines/wintermute/base/particles/part_emitter.cpp @@ -1156,11 +1156,11 @@ const char *PartEmitter::scToString() { bool PartEmitter::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_width)); - persistMgr->transfer(TMEMBER(_height)); + persistMgr->transferSint32(TMEMBER(_width)); + persistMgr->transferSint32(TMEMBER(_height)); - persistMgr->transfer(TMEMBER(_angle1)); - persistMgr->transfer(TMEMBER(_angle2)); + persistMgr->transferSint32(TMEMBER(_angle1)); + persistMgr->transferSint32(TMEMBER(_angle2)); persistMgr->transferFloat(TMEMBER(_velocity1)); persistMgr->transferFloat(TMEMBER(_velocity2)); @@ -1170,29 +1170,29 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { persistMgr->transferFloat(TMEMBER(_scale2)); persistMgr->transferBool(TMEMBER(_scaleZBased)); - persistMgr->transfer(TMEMBER(_maxParticles)); + persistMgr->transferSint32(TMEMBER(_maxParticles)); - persistMgr->transfer(TMEMBER(_lifeTime1)); - persistMgr->transfer(TMEMBER(_lifeTime2)); + persistMgr->transferSint32(TMEMBER(_lifeTime1)); + persistMgr->transferSint32(TMEMBER(_lifeTime2)); persistMgr->transferBool(TMEMBER(_lifeTimeZBased)); - persistMgr->transfer(TMEMBER(_genInterval)); - persistMgr->transfer(TMEMBER(_genAmount)); + persistMgr->transferSint32(TMEMBER(_genInterval)); + persistMgr->transferSint32(TMEMBER(_genAmount)); persistMgr->transferBool(TMEMBER(_running)); - persistMgr->transfer(TMEMBER(_overheadTime)); + persistMgr->transferSint32(TMEMBER(_overheadTime)); persistMgr->transferRect32(TMEMBER(_border)); - persistMgr->transfer(TMEMBER(_borderThicknessLeft)); - persistMgr->transfer(TMEMBER(_borderThicknessRight)); - persistMgr->transfer(TMEMBER(_borderThicknessTop)); - persistMgr->transfer(TMEMBER(_borderThicknessBottom)); + persistMgr->transferSint32(TMEMBER(_borderThicknessLeft)); + persistMgr->transferSint32(TMEMBER(_borderThicknessRight)); + persistMgr->transferSint32(TMEMBER(_borderThicknessTop)); + persistMgr->transferSint32(TMEMBER(_borderThicknessBottom)); - persistMgr->transfer(TMEMBER(_fadeInTime)); - persistMgr->transfer(TMEMBER(_fadeOutTime)); + persistMgr->transferSint32(TMEMBER(_fadeInTime)); + persistMgr->transferSint32(TMEMBER(_fadeOutTime)); - persistMgr->transfer(TMEMBER(_alpha1)); - persistMgr->transfer(TMEMBER(_alpha2)); + persistMgr->transferSint32(TMEMBER(_alpha1)); + persistMgr->transferSint32(TMEMBER(_alpha2)); persistMgr->transferBool(TMEMBER(_alphaTimeBased)); persistMgr->transferFloat(TMEMBER(_angVelocity1)); @@ -1207,10 +1207,10 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { persistMgr->transferBool(TMEMBER(_useRegion)); - persistMgr->transfer(TMEMBER_INT(_maxBatches)); - persistMgr->transfer(TMEMBER_INT(_batchesGenerated)); + persistMgr->transferSint32(TMEMBER_INT(_maxBatches)); + persistMgr->transferSint32(TMEMBER_INT(_batchesGenerated)); - persistMgr->transfer(TMEMBER(_emitEvent)); + persistMgr->transferCharPtr(TMEMBER(_emitEvent)); persistMgr->transferPtr(TMEMBER_PTR(_owner)); @@ -1219,12 +1219,12 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { uint32 numForces; if (persistMgr->getIsSaving()) { numForces = _forces.size(); - persistMgr->transfer(TMEMBER(numForces)); + persistMgr->transferUint32(TMEMBER(numForces)); for (uint32 i = 0; i < _forces.size(); i++) { _forces[i]->persist(persistMgr); } } else { - persistMgr->transfer(TMEMBER(numForces)); + persistMgr->transferUint32(TMEMBER(numForces)); for (uint32 i = 0; i < numForces; i++) { PartForce *force = new PartForce(_gameRef); force->persist(persistMgr); @@ -1235,12 +1235,12 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { uint32 numParticles; if (persistMgr->getIsSaving()) { numParticles = _particles.size(); - persistMgr->transfer(TMEMBER(numParticles)); + persistMgr->transferUint32(TMEMBER(numParticles)); for (uint32 i = 0; i < _particles.size(); i++) { _particles[i]->persist(persistMgr); } } else { - persistMgr->transfer(TMEMBER(numParticles)); + persistMgr->transferUint32(TMEMBER(numParticles)); for (uint32 i = 0; i < numParticles; i++) { PartParticle *particle = new PartParticle(_gameRef); particle->persist(persistMgr); |