diff options
Diffstat (limited to 'engines/wintermute/base/particles')
-rw-r--r-- | engines/wintermute/base/particles/part_emitter.cpp | 23 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_force.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/base/particles/part_particle.cpp | 14 |
3 files changed, 20 insertions, 21 deletions
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp index aaffa0965a..c5c049a37c 100644 --- a/engines/wintermute/base/particles/part_emitter.cpp +++ b/engines/wintermute/base/particles/part_emitter.cpp @@ -38,7 +38,6 @@ #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/gfx/base_renderer.h" #include "engines/wintermute/utils/utils.h" -#include "engines/wintermute/platform_osystem.h" #include "common/str.h" #include "common/math.h" @@ -50,7 +49,7 @@ IMPLEMENT_PERSISTENT(PartEmitter, false) PartEmitter::PartEmitter(BaseGame *inGame, BaseScriptHolder *owner) : BaseObject(inGame) { _width = _height = 0; - BasePlatform::setRectEmpty(&_border); + _border.setEmpty(); _borderThicknessLeft = _borderThicknessRight = _borderThicknessTop = _borderThicknessBottom = 0; _angle1 = _angle2 = 0; @@ -198,7 +197,7 @@ bool PartEmitter::initParticle(PartParticle *particle, uint32 currentTime, uint3 float angVelocity = BaseUtils::randomFloat(_angVelocity1, _angVelocity2); float growthRate = BaseUtils::randomFloat(_growthRate1, _growthRate2); - if (!BasePlatform::isRectEmpty(&_border)) { + if (!_border.isRectEmpty()) { int thicknessLeft = (int)(_borderThicknessLeft - (float)_borderThicknessLeft * posZ / 100.0f); int thicknessRight = (int)(_borderThicknessRight - (float)_borderThicknessRight * posZ / 100.0f); int thicknessTop = (int)(_borderThicknessTop - (float)_borderThicknessTop * posZ / 100.0f); @@ -386,7 +385,7 @@ bool PartEmitter::compareZ(const PartParticle *p1, const PartParticle *p2) { ////////////////////////////////////////////////////////////////////////// bool PartEmitter::setBorder(int x, int y, int width, int height) { - BasePlatform::setRect(&_border, x, y, x + width, y + height); + _border.setRect(x, y, x + width, y + height); return STATUS_OK; } @@ -1165,25 +1164,25 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { persistMgr->transferFloat(TMEMBER(_velocity1)); persistMgr->transferFloat(TMEMBER(_velocity2)); - persistMgr->transfer(TMEMBER(_velocityZBased)); + persistMgr->transferBool(TMEMBER(_velocityZBased)); persistMgr->transferFloat(TMEMBER(_scale1)); persistMgr->transferFloat(TMEMBER(_scale2)); - persistMgr->transfer(TMEMBER(_scaleZBased)); + persistMgr->transferBool(TMEMBER(_scaleZBased)); persistMgr->transfer(TMEMBER(_maxParticles)); persistMgr->transfer(TMEMBER(_lifeTime1)); persistMgr->transfer(TMEMBER(_lifeTime2)); - persistMgr->transfer(TMEMBER(_lifeTimeZBased)); + persistMgr->transferBool(TMEMBER(_lifeTimeZBased)); persistMgr->transfer(TMEMBER(_genInterval)); persistMgr->transfer(TMEMBER(_genAmount)); - persistMgr->transfer(TMEMBER(_running)); + persistMgr->transferBool(TMEMBER(_running)); persistMgr->transfer(TMEMBER(_overheadTime)); - persistMgr->transfer(TMEMBER(_border)); + persistMgr->transferRect32(TMEMBER(_border)); persistMgr->transfer(TMEMBER(_borderThicknessLeft)); persistMgr->transfer(TMEMBER(_borderThicknessRight)); persistMgr->transfer(TMEMBER(_borderThicknessTop)); @@ -1194,7 +1193,7 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_alpha1)); persistMgr->transfer(TMEMBER(_alpha2)); - persistMgr->transfer(TMEMBER(_alphaTimeBased)); + persistMgr->transferBool(TMEMBER(_alphaTimeBased)); persistMgr->transferFloat(TMEMBER(_angVelocity1)); persistMgr->transferFloat(TMEMBER(_angVelocity2)); @@ -1204,9 +1203,9 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) { persistMgr->transferFloat(TMEMBER(_growthRate1)); persistMgr->transferFloat(TMEMBER(_growthRate2)); - persistMgr->transfer(TMEMBER(_exponentialGrowth)); + persistMgr->transferBool(TMEMBER(_exponentialGrowth)); - persistMgr->transfer(TMEMBER(_useRegion)); + persistMgr->transferBool(TMEMBER(_useRegion)); persistMgr->transfer(TMEMBER_INT(_maxBatches)); persistMgr->transfer(TMEMBER_INT(_batchesGenerated)); diff --git a/engines/wintermute/base/particles/part_force.cpp b/engines/wintermute/base/particles/part_force.cpp index 122cdf1afe..e7583e554a 100644 --- a/engines/wintermute/base/particles/part_force.cpp +++ b/engines/wintermute/base/particles/part_force.cpp @@ -55,8 +55,8 @@ bool PartForce::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(name)); setName(name); } - persistMgr->transfer(TMEMBER(_pos)); - persistMgr->transfer(TMEMBER(_direction)); + persistMgr->transferVector2(TMEMBER(_pos)); + persistMgr->transferVector2(TMEMBER(_direction)); persistMgr->transfer(TMEMBER_INT(_type)); return STATUS_OK; diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp index 86cacacb5c..c5bf0f8326 100644 --- a/engines/wintermute/base/particles/part_particle.cpp +++ b/engines/wintermute/base/particles/part_particle.cpp @@ -45,7 +45,7 @@ PartParticle::PartParticle(BaseGame *inGame) : BaseClass(inGame) { _creationTime = 0; _lifeTime = 0; _isDead = true; - BasePlatform::setRectEmpty(&_border); + _border.setEmpty(); _state = PARTICLE_NORMAL; _fadeStart = 0; @@ -125,7 +125,7 @@ bool PartParticle::update(PartEmitter *emitter, uint32 currentTime, uint32 timer } // particle hit the border - if (!_isDead && !BasePlatform::isRectEmpty(&_border)) { + if (!_isDead && !_border.isRectEmpty()) { Point32 p; p.x = (int32)_pos.x; p.y = (int32)_pos.y; @@ -232,14 +232,14 @@ bool PartParticle::fadeOut(uint32 currentTime, int fadeTime) { bool PartParticle::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_alpha1)); persistMgr->transfer(TMEMBER(_alpha2)); - persistMgr->transfer(TMEMBER(_border)); - persistMgr->transfer(TMEMBER(_pos)); + persistMgr->transferRect32(TMEMBER(_border)); + persistMgr->transferVector2(TMEMBER(_pos)); persistMgr->transferFloat(TMEMBER(_posZ)); - persistMgr->transfer(TMEMBER(_velocity)); + persistMgr->transferVector2(TMEMBER(_velocity)); persistMgr->transferFloat(TMEMBER(_scale)); persistMgr->transfer(TMEMBER(_creationTime)); persistMgr->transfer(TMEMBER(_lifeTime)); - persistMgr->transfer(TMEMBER(_isDead)); + persistMgr->transferBool(TMEMBER(_isDead)); persistMgr->transfer(TMEMBER_INT(_state)); persistMgr->transfer(TMEMBER(_fadeStart)); persistMgr->transfer(TMEMBER(_fadeTime)); @@ -247,7 +247,7 @@ bool PartParticle::persist(BasePersistenceManager *persistMgr) { persistMgr->transferFloat(TMEMBER(_angVelocity)); persistMgr->transferFloat(TMEMBER(_rotation)); persistMgr->transferFloat(TMEMBER(_growthRate)); - persistMgr->transfer(TMEMBER(_exponentialGrowth)); + persistMgr->transferBool(TMEMBER(_exponentialGrowth)); persistMgr->transfer(TMEMBER(_fadeStartAlpha)); if (persistMgr->getIsSaving()) { |