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-rw-r--r--engines/wintermute/base/base_sub_frame.cpp2
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp20
-rw-r--r--engines/wintermute/base/gfx/base_surface.h4
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp10
-rw-r--r--engines/wintermute/base/gfx/osystem/base_surface_osystem.h4
-rw-r--r--engines/wintermute/base/gfx/osystem/render_ticket.cpp2
6 files changed, 31 insertions, 11 deletions
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 8a8f63240b..c22e0982a6 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -269,7 +269,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
Point32 origin(x, y);
Rect32 oldRect = getRect();
Point32 newHotspot;
- TransformStruct transform = TransformStruct(zoomX, zoomY, rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
+ TransformStruct transform = TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
Rect32 newRect = TransformTools::newRect (oldRect, transform, &newHotspot);
newOrigin = origin - newHotspot;
res = _surface->displayTransform(newOrigin.x, newOrigin.y, oldRect, newRect, transform);
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index b6f372f377..8e0eb8a004 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -286,6 +286,26 @@ BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width,
BaseSurface *retSurface = _gameRef->_renderer->createSurface();
Graphics::Surface *convertedSurface = surface->convertTo(_gameRef->_renderer->getPixelFormat());
+
+ if (_deletableFont) {
+ // Reconstruct the alpha channel of the font.
+
+ // Since we painted it with color 0xFFFFFFFF onto a black background,
+ // the alpha channel is gone, but the color value of each pixel corresponds
+ // to its original alpha value.
+
+ Graphics::PixelFormat format = _gameRef->_renderer->getPixelFormat();
+ uint32 *pixels = (uint32 *)convertedSurface->getPixels();
+
+ // This is a Surface we created ourselves, so no empty space between rows.
+ for (int i = 0; i < surface->w * surface->h; ++i) {
+ uint8 a, r, g, b;
+ format.colorToRGB(*pixels, r, g, b);
+ a = r;
+ *pixels++ = format.ARGBToColor(a, r, g, b);
+ }
+ }
+
retSurface->putSurface(*convertedSurface, true);
convertedSurface->free();
surface->free();
diff --git a/engines/wintermute/base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h
index 8a0603734e..42fd593f61 100644
--- a/engines/wintermute/base/gfx/base_surface.h
+++ b/engines/wintermute/base/gfx/base_surface.h
@@ -50,12 +50,12 @@ public:
virtual bool displayHalfTrans(int x, int y, Rect32 rect);
virtual bool isTransparentAt(int x, int y);
- virtual bool displayTransZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
+ virtual bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) = 0;
virtual bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) = 0;
- virtual bool displayZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
+ virtual bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0;
virtual bool repeatLastDisplayOp(int offsetX, int offsetY, int numTimesX, int numTimesY) = 0;
virtual bool restore();
virtual bool create(const Common::String &filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false) = 0;
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
index 14767aa067..e04af45dd9 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp
@@ -350,20 +350,20 @@ bool BaseSurfaceOSystem::displayTransOffset(int x, int y, Rect32 rect, uint32 al
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayTransZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
+bool BaseSurfaceOSystem::displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
- return drawSprite(x, y, &rect, nullptr, TransformStruct(zoomX, zoomY, blendMode, alpha, mirrorX, mirrorY));
+ return drawSprite(x, y, &rect, nullptr, TransformStruct((int32)zoomX, (int32)zoomY, blendMode, alpha, mirrorX, mirrorY));
}
//////////////////////////////////////////////////////////////////////////
-bool BaseSurfaceOSystem::displayZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha, bool transparent, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
+bool BaseSurfaceOSystem::displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, bool transparent, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) {
_rotation = 0;
TransformStruct transform;
if (transparent) {
- transform = TransformStruct(zoomX, zoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY);
+ transform = TransformStruct((int32)zoomX, (int32)zoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY);
} else {
- transform = TransformStruct(zoomX, zoomY, mirrorX, mirrorY);
+ transform = TransformStruct((int32)zoomX, (int32)zoomY, mirrorX, mirrorY);
}
return drawSprite(x, y, &rect, nullptr, transform);
}
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h
index 6cf19d00fb..340a5a5ffc 100644
--- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h
@@ -52,11 +52,11 @@ public:
bool endPixelOp() override;
- bool displayTransZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
+ bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) override;
bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
- bool displayZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = kDefaultRgbaMod, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
+ bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = kDefaultRgbaMod, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) override;
bool repeatLastDisplayOp(int offsetX, int offsetY, int numTimesX, int numTimesY) override;
virtual bool putSurface(const Graphics::Surface &surface, bool hasAlpha = false) override;
diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
index b1720c1b0b..d79d5bac4b 100644
--- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp
+++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp
@@ -132,7 +132,7 @@ void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect
src._alphaMode = _owner->getAlphaType();
}
}
- src.blit(*_targetSurface, dstRect->left, dstRect->top, _transform._flip, clipRect, _transform._rgbaMod, clipRect->width(), clipRect->height());
+ src.blit(*_targetSurface, dstRect->left, dstRect->top, _transform._flip, clipRect, _transform._rgbaMod, clipRect->width(), clipRect->height(), _transform._blendMode);
if (doDelete) {
delete clipRect;
}