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-rw-r--r--engines/wintermute/coll_templ.h172
1 files changed, 86 insertions, 86 deletions
diff --git a/engines/wintermute/coll_templ.h b/engines/wintermute/coll_templ.h
index 389636cfe6..493ea07015 100644
--- a/engines/wintermute/coll_templ.h
+++ b/engines/wintermute/coll_templ.h
@@ -1,86 +1,86 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTE_COLL_TEMPL_H
-#define WINTERMUTE_COLL_TEMPL_H
-
-#include "common/array.h"
-#include "engines/wintermute/base/base_persistence_manager.h"
-
-namespace Wintermute {
-
-// Basically Common::Array with peristence-support.
-template<typename TYPE>
-class BaseArray : public Common::Array<TYPE> {
-public:
-// TODO: Might want to make sure that destructors are called when replacing/deleting/getting destructed
- bool persist(BasePersistenceManager *persistMgr) {
- int j;
- if (persistMgr->getIsSaving()) {
- j = Common::Array<TYPE>::size();
- persistMgr->transfer("ArraySize", &j);
- typename Common::Array<TYPE>::const_iterator it = Common::Array<TYPE>::begin();
- for (; it != Common::Array<TYPE>::end(); ++it) {
- TYPE obj = *it;
- persistMgr->transfer("", &obj);
- }
- } else {
- Common::Array<TYPE>::clear();
- persistMgr->transfer("ArraySize", &j);
- for (int i = 0; i < j; i++) {
- TYPE obj;
- persistMgr->transfer("", &obj);
- add(obj);
- }
- }
- return true;
- }
- int add(TYPE newElement) {
- Common::Array<TYPE>::push_back(newElement);
- return Common::Array<TYPE>::size() - 1;
- }
- void remove_at(uint32 idx) {
- Common::Array<TYPE>::remove_at(idx);
- }
- void remove_at(uint32 idx, uint32 num) {
- while (num) {
- if (idx >= Common::Array<TYPE>::size()) {
- break;
- }
- Common::Array<TYPE>::remove_at(idx);
- }
- }
- template<typename T2>
- void copy(const BaseArray<T2> &src) {
- Common::Array<TYPE>::insert_at(0, src);
- }
-};
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_COLL_TEMPL_H
+#define WINTERMUTE_COLL_TEMPL_H
+
+#include "common/array.h"
+#include "engines/wintermute/base/base_persistence_manager.h"
+
+namespace Wintermute {
+
+// Basically Common::Array with peristence-support.
+template<typename TYPE>
+class BaseArray : public Common::Array<TYPE> {
+public:
+// TODO: Might want to make sure that destructors are called when replacing/deleting/getting destructed
+ bool persist(BasePersistenceManager *persistMgr) {
+ int j;
+ if (persistMgr->getIsSaving()) {
+ j = Common::Array<TYPE>::size();
+ persistMgr->transfer("ArraySize", &j);
+ typename Common::Array<TYPE>::const_iterator it = Common::Array<TYPE>::begin();
+ for (; it != Common::Array<TYPE>::end(); ++it) {
+ TYPE obj = *it;
+ persistMgr->transfer("", &obj);
+ }
+ } else {
+ Common::Array<TYPE>::clear();
+ persistMgr->transfer("ArraySize", &j);
+ for (int i = 0; i < j; i++) {
+ TYPE obj;
+ persistMgr->transfer("", &obj);
+ add(obj);
+ }
+ }
+ return true;
+ }
+ int add(TYPE newElement) {
+ Common::Array<TYPE>::push_back(newElement);
+ return Common::Array<TYPE>::size() - 1;
+ }
+ void remove_at(uint32 idx) {
+ Common::Array<TYPE>::remove_at(idx);
+ }
+ void remove_at(uint32 idx, uint32 num) {
+ while (num) {
+ if (idx >= Common::Array<TYPE>::size()) {
+ break;
+ }
+ Common::Array<TYPE>::remove_at(idx);
+ }
+ }
+ template<typename T2>
+ void copy(const BaseArray<T2> &src) {
+ Common::Array<TYPE>::insert_at(0, src);
+ }
+};
+
+} // end of namespace Wintermute
+
+#endif