diff options
Diffstat (limited to 'engines/wintermute/debugger/debugger_controller.cpp')
-rw-r--r-- | engines/wintermute/debugger/debugger_controller.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/engines/wintermute/debugger/debugger_controller.cpp b/engines/wintermute/debugger/debugger_controller.cpp index c7c88be034..6fe49f2af2 100644 --- a/engines/wintermute/debugger/debugger_controller.cpp +++ b/engines/wintermute/debugger/debugger_controller.cpp @@ -142,6 +142,71 @@ void DebuggerController::clear() { _lastLine = -1; } +Common::String DebuggerController::readValue(const Common::String &name, Error *error) { + if (!_lastScript) { + delete error; + error = new Error(ERROR, NOT_ALLOWED); + return Common::String(); + } + char cstr[256]; // TODO not pretty + Common::strlcpy(cstr, name.c_str(), name.size() + 1); + cstr[255] = '\0'; // We 0-terminate it just in case it's longer than 255. + return _lastScript->resolveName(cstr)->getString(); +} + +Error DebuggerController::setValue(const Common::String &name, const Common::String &value, ScValue *&var) { + if (!_lastScript) { + return Error(ERROR, NOT_ALLOWED); + } + + Common::String trimmed = value; + trimmed.trim(); + char cstr[256]; + Common::strlcpy(cstr, name.c_str(), name.size() + 1); // TODO not pretty + + var = _lastScript->getVar(cstr); + if (var->_type == VAL_INT) { + char *endptr; + int res = strtol(trimmed.c_str(), &endptr, 10); // TODO: Hex too? + if (endptr == trimmed.c_str()) { + return Error(ERROR, PARSE_ERROR); + } else if (endptr == trimmed.c_str() + trimmed.size()) { + // We've parsed all of it, have we? + var->setInt(res); + } else { + assert(false); + return Error(ERROR, PARSE_ERROR); + // Something funny happened here. + } + } else if (var->_type == VAL_FLOAT) { + char *endptr; + float res = (float)strtod(trimmed.c_str(), &endptr); + if (endptr == trimmed.c_str()) { + return Error(ERROR, PARSE_ERROR); + } else if (endptr == trimmed.c_str() + trimmed.size()) { + // We've parsed all of it, have we? + var->setFloat(res); + } else { + return Error(ERROR, PARSE_ERROR); + assert(false); + // Something funny happened here. + } + } else if (var->_type == VAL_BOOL) { + Common::String str = Common::String(trimmed); + bool valAsBool; + if (Common::parseBool(trimmed, valAsBool)) { + var->setBool(valAsBool); + } else { + return Error(ERROR, PARSE_ERROR); + } + } else if (var->_type == VAL_STRING) { + var->setString(trimmed); + } else { + return Error(ERROR, NOT_YET_IMPLEMENTED); + } + return Error(SUCCESS, OK); +} + void DebuggerController::showFps(bool show) { _engine->_game->setShowFPS(show); } |