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Diffstat (limited to 'engines/wintermute/graphics/transform_struct.cpp')
-rw-r--r-- | engines/wintermute/graphics/transform_struct.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/engines/wintermute/graphics/transform_struct.cpp b/engines/wintermute/graphics/transform_struct.cpp new file mode 100644 index 0000000000..822c06f42f --- /dev/null +++ b/engines/wintermute/graphics/transform_struct.cpp @@ -0,0 +1,119 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "engines/wintermute/graphics/transform_struct.h" +#include "engines/wintermute/graphics/transparent_surface.h" + +namespace Wintermute { +void TransformStruct::init(Point32 zoom, uint32 angle, Point32 hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, Point32 offset) { + _zoom = zoom; + _angle = angle; + _hotspot = hotspot; + _blendMode = blendMode; + _rgbaMod = rgbaMod; + _alphaDisable = alphaDisable; + _flip = 0; + _flip += TransparentSurface::FLIP_H * mirrorX; + _flip += TransparentSurface::FLIP_V * mirrorY; + _offset = offset; + _numTimesX = 1; + _numTimesY = 1; +} + +TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) { + init(Point32(zoomX, zoomY), + angle, + Point32(hotspotX, hotspotY), + false, + blendMode, + rgbaMod, + mirrorX, mirrorY, + Point32(offsetX, offsetY)); +} + +TransformStruct::TransformStruct(float zoomX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) { + init(Point32((int32)(zoomX / 100.0 * kDefaultZoomX), + (int32)(zoomY / 100.0 * kDefaultZoomY)), + angle, + Point32(hotspotX, hotspotY), + false, + blendMode, + rgbaMod, + mirrorX, mirrorY, + Point32(offsetX, offsetY)); +} + +TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY) { + init(Point32(zoomX, zoomY), + kDefaultAngle, + Point32(kDefaultHotspotX, kDefaultHotspotY), + false, + blendMode, + rgbaMod, + mirrorX, + mirrorY, + Point32(kDefaultOffsetX, kDefaultOffsetY)); +} + +TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY) { + init(Point32(zoomX, zoomY), + angle, + Point32(hotspotX, hotspotY), + true, + BLEND_NORMAL, + kDefaultRgbaMod, + false, false, + Point32(kDefaultOffsetX, kDefaultOffsetY)); +} + +TransformStruct::TransformStruct(int32 numTimesX, int32 numTimesY) { + init(Point32(kDefaultZoomX, kDefaultZoomY), + kDefaultAngle, + Point32(kDefaultHotspotX, kDefaultHotspotY), + false, + BLEND_NORMAL, + kDefaultRgbaMod, + false, false, + Point32(kDefaultOffsetX, kDefaultOffsetY)); + _numTimesX = numTimesX; + _numTimesY = numTimesY; +} + +TransformStruct::TransformStruct() { + init(Point32(kDefaultZoomX, kDefaultZoomY), + kDefaultAngle, + Point32(kDefaultHotspotX, kDefaultHotspotY), + true, + BLEND_NORMAL, + kDefaultRgbaMod, + false, false, + Point32(kDefaultOffsetX, kDefaultOffsetY)); +} + +bool TransformStruct::getMirrorX() const { + return (bool)(_flip & TransparentSurface::FLIP_H); +} + +bool TransformStruct::getMirrorY() const { + return (bool)(_flip & TransparentSurface::FLIP_V); +} +} // End of namespace Wintermute |