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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef GRAPHICS_TRANSPARENTSURFACE_H
+#define GRAPHICS_TRANSPARENTSURFACE_H
+
+#include "graphics/surface.h"
+
+/*
+ * This code is based on Broken Sword 2.5 engine
+ *
+ * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
+ *
+ * Licensed under GNU GPL v2
+ *
+ */
+
+// TODO: Find a better solution for this.
+#define BS_RGB(R,G,B) (0xFF000000 | ((R) << 16) | ((G) << 8) | (B))
+#define BS_ARGB(A,R,G,B) (((A) << 24) | ((R) << 16) | ((G) << 8) | (B))
+
+namespace Wintermute {
+
+/**
+ * A transparent graphics surface, which implements alpha blitting.
+ */
+struct TransparentSurface : public Graphics::Surface {
+ TransparentSurface();
+ TransparentSurface(const Graphics::Surface &surf, bool copyData = false);
+
+ void setColorKey(char r, char g, char b);
+ void disableColorKey();
+
+ // Enums
+ /**
+ @brief The possible flipping parameters for the blit methode.
+ */
+ enum FLIP_FLAGS {
+ /// The image will not be flipped.
+ FLIP_NONE = 0,
+ /// The image will be flipped at the horizontal axis.
+ FLIP_H = 1,
+ /// The image will be flipped at the vertical axis.
+ FLIP_V = 2,
+ /// The image will be flipped at the horizontal and vertical axis.
+ FLIP_HV = FLIP_H | FLIP_V,
+ /// The image will be flipped at the horizontal and vertical axis.
+ FLIP_VH = FLIP_H | FLIP_V
+ };
+
+ bool _enableAlphaBlit;
+
+ /**
+ @brief renders the surface to another surface
+ @param pDest a pointer to the target image. In most cases this is the framebuffer.
+ @param PosX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
+ The default value is 0.
+ @param PosY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
+ The default value is 0.
+ @param Flipping how the the image should be flipped.<br>
+ The default value is BS_Image::FLIP_NONE (no flipping)
+ @param pSrcPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
+ This referes to the unflipped and unscaled image.<br>
+ The default value is NULL.
+ @param Color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
+ The alpha component of the color determines the alpha blending parameter (0 = no covering, 255 = full covering).<br>
+ The color components determines the color for color modulation.<br>
+ The default value is BS_ARGB(255, 255, 255, 255) (full covering, no color modulation).
+ The macros BS_RGB and BS_ARGB can be used for the creation of the color value.
+ @param Width the output width of the screen section.
+ The images will be scaled if the output width of the screen section differs from the image section.<br>
+ The value -1 determines that the image should not be scaled.<br>
+ The default value is -1.
+ @param Width the output height of the screen section.
+ The images will be scaled if the output width of the screen section differs from the image section.<br>
+ The value -1 determines that the image should not be scaled.<br>
+ The default value is -1.
+ @return returns false if the rendering failed.
+ */
+
+ Common::Rect blit(Graphics::Surface &target, int posX = 0, int posY = 0,
+ int flipping = FLIP_NONE,
+ Common::Rect *pPartRect = NULL,
+ uint color = BS_ARGB(255, 255, 255, 255),
+ int width = -1, int height = -1);
+ void applyColorKey(uint8 r, uint8 g, uint8 b, bool overwriteAlpha = false);
+ // The following scale-code supports arbitrary scaling (i.e. no repeats of column 0 at the end of lines)
+ TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
+ TransparentSurface *scale(const Common::Rect &srcRect, const Common::Rect &dstRect) const;
+ static byte *_lookup;
+ static void destroyLookup();
+private:
+ static void doBlitAlpha(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep);
+ static void generateLookup();
+};
+
+/**
+ * A deleter for Surface objects which can be used with SharedPtr.
+ *
+ * This deleter assures Surface::free is called on deletion.
+ */
+/*struct SharedPtrTransparentSurfaceDeleter {
+ void operator()(TransparentSurface *ptr) {
+ ptr->free();
+ delete ptr;
+ }
+};*/
+
+
+} // End of namespace Graphics
+
+
+#endif