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-rw-r--r--engines/wintermute/math/vector2.h150
1 files changed, 75 insertions, 75 deletions
diff --git a/engines/wintermute/math/vector2.h b/engines/wintermute/math/vector2.h
index dfed1824f0..31f31daaa0 100644
--- a/engines/wintermute/math/vector2.h
+++ b/engines/wintermute/math/vector2.h
@@ -1,75 +1,75 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTE_VECTOR2_H
-#define WINTERMUTE_VECTOR2_H
-
-namespace Wintermute {
-
-class Vector2 {
-public:
- Vector2();
- Vector2(float x, float y);
- ~Vector2();
-
- float length() const;
-
- inline Vector2 &operator= (const Vector2 &other) {
- x = other.x;
- y = other.y;
-
- return *this;
- }
-
- inline Vector2 operator+ (const Vector2 &other) const {
- return Vector2(x + other.x, y + other.y);
- }
-
- inline Vector2 operator- (const Vector2 &other) const {
- return Vector2(x - other.x, y - other.y);
- }
-
- inline Vector2 operator* (const float scalar) const {
- return Vector2(x * scalar, y * scalar);
- }
-
- inline Vector2 &operator+= (const Vector2 &other) {
- x += other.x;
- y += other.y;
-
- return *this;
- }
-
-
- float x;
- float y;
-};
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_VECTOR2_H
+#define WINTERMUTE_VECTOR2_H
+
+namespace Wintermute {
+
+class Vector2 {
+public:
+ Vector2();
+ Vector2(float x, float y);
+ ~Vector2();
+
+ float length() const;
+
+ inline Vector2 &operator= (const Vector2 &other) {
+ x = other.x;
+ y = other.y;
+
+ return *this;
+ }
+
+ inline Vector2 operator+ (const Vector2 &other) const {
+ return Vector2(x + other.x, y + other.y);
+ }
+
+ inline Vector2 operator- (const Vector2 &other) const {
+ return Vector2(x - other.x, y - other.y);
+ }
+
+ inline Vector2 operator* (const float scalar) const {
+ return Vector2(x * scalar, y * scalar);
+ }
+
+ inline Vector2 &operator+= (const Vector2 &other) {
+ x += other.x;
+ y += other.y;
+
+ return *this;
+ }
+
+
+ float x;
+ float y;
+};
+
+} // end of namespace Wintermute
+
+#endif