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Diffstat (limited to 'engines/wintermute/platform_osystem.h')
-rw-r--r--engines/wintermute/platform_osystem.h18
1 files changed, 2 insertions, 16 deletions
diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h
index 601f47b29d..77a690c207 100644
--- a/engines/wintermute/platform_osystem.h
+++ b/engines/wintermute/platform_osystem.h
@@ -31,7 +31,6 @@
#include "engines/wintermute/dctypes.h"
#include "engines/wintermute/math/rect32.h"
-#include "engines/wintermute/wintypes.h"
#include "common/events.h"
namespace WinterMute {
@@ -43,21 +42,17 @@ class BasePlatform {
public:
static int initialize(BaseGame *inGame, int argc, char *argv[]);
static void handleEvent(Common::Event *event);
-
- static AnsiString getSystemFontPath();
static AnsiString getPlatformName();
// Win32 API bindings
static void outputDebugString(const char *lpOutputString);
- static uint32 getTime();
+ //static uint32 getTime();
static bool getCursorPos(Point32 *lpPoint);
static bool setCursorPos(int X, int Y);
static bool showWindow(int nCmdShow);
- static bool deleteFile(const char *lpFileName);
- static bool copyFile(const char *from, const char *to, bool failIfExists);
+
static void setCapture();
static bool releaseCapture();
- static bool setForegroundWindow();
static bool setRectEmpty(Rect32 *lprc);
static bool isRectEmpty(const Rect32 *lprc);
@@ -66,19 +61,10 @@ public:
static bool intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2);
static bool unionRect(Rect32 *lprcDst, Rect32 *lprcSrc1, Rect32 *lprcSrc2);
static bool copyRect(Rect32 *lprcDst, Rect32 *lprcSrc);
- static bool offsetRect(Rect32 *lprc, int dx, int dy);
- static bool equalRect(Rect32 *rect1, Rect32 *rect2);
-
// string functions
-// static int stricmp(const char *str1, const char *str2);
-// static int strnicmp(const char *str1, const char *str2, size_t maxCount);
- static char *strupr(char *string);
static char *strlwr(char *string);
- // sdl event callback
- static int SDLEventWatcher(void *userdata, Common::Event *event);
-
private:
static BaseGame *_gameRef;
};