diff options
Diffstat (limited to 'engines/wintermute/system/sys_instance.cpp')
-rw-r--r-- | engines/wintermute/system/sys_instance.cpp | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/engines/wintermute/system/sys_instance.cpp b/engines/wintermute/system/sys_instance.cpp index 1323382152..d106119dba 100644 --- a/engines/wintermute/system/sys_instance.cpp +++ b/engines/wintermute/system/sys_instance.cpp @@ -1,49 +1,49 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#include "engines/wintermute/system/sys_instance.h"
-#include "engines/wintermute/system/sys_class_registry.h"
-#include "engines/wintermute/system/sys_class.h"
-
-namespace Wintermute {
-
-//////////////////////////////////////////////////////////////////////////
-SystemInstance::SystemInstance(void *instance, int id, SystemClass *sysClass) {
- _instance = instance;
- _id = id;
- _savedID = -1;
- _class = sysClass;
-
- _used = false;
-}
-
-//////////////////////////////////////////////////////////////////////////
-SystemInstance::~SystemInstance() {
-}
-
-} // end of namespace Wintermute
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#include "engines/wintermute/system/sys_instance.h" +#include "engines/wintermute/system/sys_class_registry.h" +#include "engines/wintermute/system/sys_class.h" + +namespace Wintermute { + +////////////////////////////////////////////////////////////////////////// +SystemInstance::SystemInstance(void *instance, int id, SystemClass *sysClass) { + _instance = instance; + _id = id; + _savedID = -1; + _class = sysClass; + + _used = false; +} + +////////////////////////////////////////////////////////////////////////// +SystemInstance::~SystemInstance() { +} + +} // end of namespace Wintermute |