diff options
Diffstat (limited to 'engines/wintermute/system/sys_instance.h')
-rw-r--r-- | engines/wintermute/system/sys_instance.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/engines/wintermute/system/sys_instance.h b/engines/wintermute/system/sys_instance.h new file mode 100644 index 0000000000..215a6d1437 --- /dev/null +++ b/engines/wintermute/system/sys_instance.h @@ -0,0 +1,68 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_SYSINSTANCE_H +#define WINTERMUTE_SYSINSTANCE_H + +namespace Wintermute { + +class SystemClass; + +class SystemInstance { +public: + SystemInstance(void *instance, int id, SystemClass *sysClass); + virtual ~SystemInstance(); + + int getID() const { + return _id; + } + int getSavedID() const { + return _savedID; + } + void *getInstance() const { + return _instance; + } + SystemClass *getClass() const { + return _class; + } + + void setSavedID(int id) { + _savedID = id; + } + +private: + bool _used; + int _id; + int _savedID; + void *_instance; + SystemClass *_class; +}; + +} // end of namespace Wintermute + +#endif |