diff options
Diffstat (limited to 'engines/wintermute/ui/ui_edit.h')
-rw-r--r-- | engines/wintermute/ui/ui_edit.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/ui/ui_edit.h b/engines/wintermute/ui/ui_edit.h index 5bb31422b6..ac626f0f06 100644 --- a/engines/wintermute/ui/ui_edit.h +++ b/engines/wintermute/ui/ui_edit.h @@ -38,20 +38,20 @@ class BaseFont; class UIEdit : public UIObject { public: DECLARE_PERSISTENT(UIEdit, UIObject) - int _maxLength; + int32 _maxLength; int insertChars(int pos, const byte *chars, int num); int deleteChars(int start, int end); bool _cursorVisible; uint32 _lastBlinkTime; virtual bool display(int offsetX, int offsetY); virtual bool handleKeypress(Common::Event *event, bool printable = false); - int _scrollOffset; - int _frameWidth; + int32 _scrollOffset; + int32 _frameWidth; uint32 _cursorBlinkRate; void setCursorChar(const char *character); char *_cursorChar; - int _selEnd; - int _selStart; + int32 _selEnd; + int32 _selStart; BaseFont *_fontSelected; UIEdit(BaseGame *inGame); virtual ~UIEdit(); @@ -61,10 +61,10 @@ public: virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent); // scripting interface - virtual ScValue *scGetProperty(const Common::String &name); - virtual bool scSetProperty(const char *name, ScValue *value); - virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name); - virtual const char *scToString(); + virtual ScValue *scGetProperty(const Common::String &name) override; + virtual bool scSetProperty(const char *name, ScValue *value) override; + virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override; + virtual const char *scToString() override; }; } // end of namespace Wintermute |