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path: root/engines/wintermute/ui/ui_text.cpp
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Diffstat (limited to 'engines/wintermute/ui/ui_text.cpp')
-rw-r--r--engines/wintermute/ui/ui_text.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/engines/wintermute/ui/ui_text.cpp b/engines/wintermute/ui/ui_text.cpp
index 5dc25f5852..b255e6e790 100644
--- a/engines/wintermute/ui/ui_text.cpp
+++ b/engines/wintermute/ui/ui_text.cpp
@@ -103,7 +103,7 @@ bool UIText::display(int offsetX, int offsetY) {
//////////////////////////////////////////////////////////////////////////
bool UIText::loadFile(const char *filename) {
- byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename);
+ char *buffer = (char *)BaseFileManager::getEngineInstance()->readWholeFile(filename);
if (buffer == nullptr) {
_gameRef->LOG(0, "UIText::LoadFile failed for file '%s'", filename);
return STATUS_FAILED;
@@ -146,7 +146,7 @@ TOKEN_DEF(PARENT_NOTIFY)
TOKEN_DEF(EDITOR_PROPERTY)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////////
-bool UIText::loadBuffer(byte *buffer, bool complete) {
+bool UIText::loadBuffer(char *buffer, bool complete) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(STATIC)
TOKEN_TABLE(TEMPLATE)
@@ -170,38 +170,38 @@ bool UIText::loadBuffer(byte *buffer, bool complete) {
TOKEN_TABLE(EDITOR_PROPERTY)
TOKEN_TABLE_END
- byte *params;
+ char *params;
int cmd = 2;
BaseParser parser;
if (complete) {
- if (parser.getCommand((char **)&buffer, commands, (char **)&params) != TOKEN_STATIC) {
+ if (parser.getCommand(&buffer, commands, &params) != TOKEN_STATIC) {
_gameRef->LOG(0, "'STATIC' keyword expected.");
return STATUS_FAILED;
}
buffer = params;
}
- while (cmd > 0 && (cmd = parser.getCommand((char **)&buffer, commands, (char **)&params)) > 0) {
+ while (cmd > 0 && (cmd = parser.getCommand(&buffer, commands, &params)) > 0) {
switch (cmd) {
case TOKEN_TEMPLATE:
- if (DID_FAIL(loadFile((char *)params))) {
+ if (DID_FAIL(loadFile(params))) {
cmd = PARSERR_GENERIC;
}
break;
case TOKEN_NAME:
- setName((char *)params);
+ setName(params);
break;
case TOKEN_CAPTION:
- setCaption((char *)params);
+ setCaption(params);
break;
case TOKEN_BACK:
delete _back;
_back = new UITiledImage(_gameRef);
- if (!_back || DID_FAIL(_back->loadFile((char *)params))) {
+ if (!_back || DID_FAIL(_back->loadFile(params))) {
delete _back;
_back = nullptr;
cmd = PARSERR_GENERIC;
@@ -211,7 +211,7 @@ bool UIText::loadBuffer(byte *buffer, bool complete) {
case TOKEN_IMAGE:
delete _image;
_image = new BaseSprite(_gameRef);
- if (!_image || DID_FAIL(_image->loadFile((char *)params))) {
+ if (!_image || DID_FAIL(_image->loadFile(params))) {
delete _image;
_image = nullptr;
cmd = PARSERR_GENERIC;
@@ -222,21 +222,21 @@ bool UIText::loadBuffer(byte *buffer, bool complete) {
if (_font) {
_gameRef->_fontStorage->removeFont(_font);
}
- _font = _gameRef->_fontStorage->addFont((char *)params);
+ _font = _gameRef->_fontStorage->addFont(params);
if (!_font) {
cmd = PARSERR_GENERIC;
}
break;
case TOKEN_TEXT:
- setText((char *)params);
+ setText(params);
_gameRef->expandStringByStringTable(&_text);
break;
case TOKEN_TEXT_ALIGN:
- if (scumm_stricmp((char *)params, "left") == 0) {
+ if (scumm_stricmp(params, "left") == 0) {
_textAlign = TAL_LEFT;
- } else if (scumm_stricmp((char *)params, "right") == 0) {
+ } else if (scumm_stricmp(params, "right") == 0) {
_textAlign = TAL_RIGHT;
} else {
_textAlign = TAL_CENTER;
@@ -244,9 +244,9 @@ bool UIText::loadBuffer(byte *buffer, bool complete) {
break;
case TOKEN_VERTICAL_ALIGN:
- if (scumm_stricmp((char *)params, "top") == 0) {
+ if (scumm_stricmp(params, "top") == 0) {
_verticalAlign = VAL_TOP;
- } else if (scumm_stricmp((char *)params, "bottom") == 0) {
+ } else if (scumm_stricmp(params, "bottom") == 0) {
_verticalAlign = VAL_BOTTOM;
} else {
_verticalAlign = VAL_CENTER;
@@ -254,25 +254,25 @@ bool UIText::loadBuffer(byte *buffer, bool complete) {
break;
case TOKEN_X:
- parser.scanStr((char *)params, "%d", &_posX);
+ parser.scanStr(params, "%d", &_posX);
break;
case TOKEN_Y:
- parser.scanStr((char *)params, "%d", &_posY);
+ parser.scanStr(params, "%d", &_posY);
break;
case TOKEN_WIDTH:
- parser.scanStr((char *)params, "%d", &_width);
+ parser.scanStr(params, "%d", &_width);
break;
case TOKEN_HEIGHT:
- parser.scanStr((char *)params, "%d", &_height);
+ parser.scanStr(params, "%d", &_height);
break;
case TOKEN_CURSOR:
delete _cursor;
_cursor = new BaseSprite(_gameRef);
- if (!_cursor || DID_FAIL(_cursor->loadFile((char *)params))) {
+ if (!_cursor || DID_FAIL(_cursor->loadFile(params))) {
delete _cursor;
_cursor = nullptr;
cmd = PARSERR_GENERIC;
@@ -280,19 +280,19 @@ bool UIText::loadBuffer(byte *buffer, bool complete) {
break;
case TOKEN_SCRIPT:
- addScript((char *)params);
+ addScript(params);
break;
case TOKEN_PARENT_NOTIFY:
- parser.scanStr((char *)params, "%b", &_parentNotify);
+ parser.scanStr(params, "%b", &_parentNotify);
break;
case TOKEN_DISABLED:
- parser.scanStr((char *)params, "%b", &_disable);
+ parser.scanStr(params, "%b", &_disable);
break;
case TOKEN_VISIBLE:
- parser.scanStr((char *)params, "%b", &_visible);
+ parser.scanStr(params, "%b", &_visible);
break;
case TOKEN_EDITOR_PROPERTY:
@@ -503,8 +503,8 @@ const char *UIText::scToString() {
bool UIText::persist(BasePersistenceManager *persistMgr) {
UIObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER_INT(_textAlign));
- persistMgr->transfer(TMEMBER_INT(_verticalAlign));
+ persistMgr->transferSint32(TMEMBER_INT(_textAlign));
+ persistMgr->transferSint32(TMEMBER_INT(_verticalAlign));
return STATUS_OK;
}