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path: root/engines/wintermute/ui/ui_window.cpp
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Diffstat (limited to 'engines/wintermute/ui/ui_window.cpp')
-rw-r--r--engines/wintermute/ui/ui_window.cpp35
1 files changed, 17 insertions, 18 deletions
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 0fedfdc87a..5a1caa9fd4 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -216,8 +216,7 @@ bool UIWindow::loadFile(const char *filename) {
bool ret;
- _filename = new char [strlen(filename) + 1];
- strcpy(_filename, filename);
+ setFilename(filename);
if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing WINDOW file '%s'", filename);
@@ -584,23 +583,23 @@ bool UIWindow::saveAsText(BaseDynamicBuffer *buffer, int indent) {
buffer->putTextIndent(indent + 2, "\n");
- if (_back && _back->_filename)
- buffer->putTextIndent(indent + 2, "BACK=\"%s\"\n", _back->_filename);
- if (_backInactive && _backInactive->_filename)
- buffer->putTextIndent(indent + 2, "BACK_INACTIVE=\"%s\"\n", _backInactive->_filename);
+ if (_back && _back->getFilename())
+ buffer->putTextIndent(indent + 2, "BACK=\"%s\"\n", _back->getFilename());
+ if (_backInactive && _backInactive->getFilename())
+ buffer->putTextIndent(indent + 2, "BACK_INACTIVE=\"%s\"\n", _backInactive->getFilename());
- if (_image && _image->_filename)
- buffer->putTextIndent(indent + 2, "IMAGE=\"%s\"\n", _image->_filename);
- if (_imageInactive && _imageInactive->_filename)
- buffer->putTextIndent(indent + 2, "IMAGE_INACTIVE=\"%s\"\n", _imageInactive->_filename);
+ if (_image && _image->getFilename())
+ buffer->putTextIndent(indent + 2, "IMAGE=\"%s\"\n", _image->getFilename());
+ if (_imageInactive && _imageInactive->getFilename())
+ buffer->putTextIndent(indent + 2, "IMAGE_INACTIVE=\"%s\"\n", _imageInactive->getFilename());
- if (_font && _font->_filename)
- buffer->putTextIndent(indent + 2, "FONT=\"%s\"\n", _font->_filename);
- if (_fontInactive && _fontInactive->_filename)
- buffer->putTextIndent(indent + 2, "FONT_INACTIVE=\"%s\"\n", _fontInactive->_filename);
+ if (_font && _font->getFilename())
+ buffer->putTextIndent(indent + 2, "FONT=\"%s\"\n", _font->getFilename());
+ if (_fontInactive && _fontInactive->getFilename())
+ buffer->putTextIndent(indent + 2, "FONT_INACTIVE=\"%s\"\n", _fontInactive->getFilename());
- if (_cursor && _cursor->_filename)
- buffer->putTextIndent(indent + 2, "CURSOR=\"%s\"\n", _cursor->_filename);
+ if (_cursor && _cursor->getFilename())
+ buffer->putTextIndent(indent + 2, "CURSOR=\"%s\"\n", _cursor->getFilename());
buffer->putTextIndent(indent + 2, "\n");
@@ -758,8 +757,8 @@ bool UIWindow::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "GetInactiveImage") == 0) {
stack->correctParams(0);
- if (!_imageInactive || !_imageInactive->_filename) stack->pushNULL();
- else stack->pushString(_imageInactive->_filename);
+ if (!_imageInactive || !_imageInactive->getFilename()) stack->pushNULL();
+ else stack->pushString(_imageInactive->getFilename());
return STATUS_OK;
}