diff options
Diffstat (limited to 'engines/wintermute/ui')
-rw-r--r-- | engines/wintermute/ui/ui_edit.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ui/ui_window.cpp | 11 |
2 files changed, 6 insertions, 7 deletions
diff --git a/engines/wintermute/ui/ui_edit.cpp b/engines/wintermute/ui/ui_edit.cpp index ffe8d66b4d..81030e09c3 100644 --- a/engines/wintermute/ui/ui_edit.cpp +++ b/engines/wintermute/ui/ui_edit.cpp @@ -899,7 +899,7 @@ int UIEdit::deleteChars(int start, int end) { ////////////////////////////////////////////////////////////////////////// int UIEdit::insertChars(int pos, const byte *chars, int num) { - if ((int)strlen(_text) + num > _maxLength) { + if ((_maxLength != -1) && (int)strlen(_text) + num > _maxLength) { num -= (strlen(_text) + num - _maxLength); } diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp index 9f3cdeaaa3..34341d1db2 100644 --- a/engines/wintermute/ui/ui_window.cpp +++ b/engines/wintermute/ui/ui_window.cpp @@ -139,13 +139,12 @@ bool UIWindow::display(int offsetX, int offsetY) { _shieldButton->setListener(this, _shieldButton, 0); _shieldButton->_parent = this; } - if (_shieldButton) { - _shieldButton->_posX = _shieldButton->_posY = 0; - _shieldButton->setWidth(_gameRef->_renderer->getWidth()); - _shieldButton->setHeight(_gameRef->_renderer->getHeight()); - _shieldButton->display(); - } + _shieldButton->_posX = _shieldButton->_posY = 0; + _shieldButton->setWidth(_gameRef->_renderer->getWidth()); + _shieldButton->setHeight(_gameRef->_renderer->getHeight()); + + _shieldButton->display(); } if (!_visible) { |