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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-12-19
WINTERMUTE: Refactor UIEdit::handleKeypress()
lolbot-iichan
2019-11-14
WINTERMUTE: Fix Missing Default Switch Cases
D G Turner
2019-06-30
WINTERMUTE: Increase window title height by 1 for "5 Lethal Demons" game
lolbot-iichan
2016-10-07
WINTERMUTE: Don't crop UIEdit strings to negative sizes
Einar Johan Trøan Sømåen
2016-05-14
WINTERMUTE: Remove redundant check.
Eugene Sandulenko
2014-02-18
WINTERMUTE: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-05
WINTERMUTE: Transfer Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Point32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-28
WINTERMUTE: Transfer booleans explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-28
WINTERMUTE: Deconstify UIObject::getHeight() to fix a shadowed overload.
Einar Johan Trøan Sømåen
2013-10-01
WINTERMUTE: Clean up byte/char casts in loading/parsing
Willem Jan Palenstijn
2013-09-30
Merge branch 'master' into wme_rendering
Willem Jan Palenstijn
2013-09-30
WINTERMUTE: Add displayTiled function to replace repeatLastDraw
Willem Jan Palenstijn
2013-09-30
WINTERMUTE: Fix compiler warnings
Eugene Sandulenko
2013-09-30
WINTERMUTE: Use ; and not , to separate delete and new.
Einar Johan Trøan Sømåen
2013-09-30
WINTERMUTE: Formatting with Astyle (UIButton, UIEdit, UIObject, UIWindow, Tra...
Einar Johan Trøan Sømåen
2013-09-30
WINTERMUTE: Formatting (Clean up extra whitespace in UIObject).
Einar Johan Trøan Sømåen
2013-09-30
WINTERMUTE: Constify some getters in TransparentSurface, UIObject and UIWindow
Einar Johan Trøan Sømåen
2013-09-21
WINTERMUTE: Formatting
Tobia Tesan
2013-09-21
WINTERMUTE: const'ify getters
Tobia Tesan
2013-09-21
WINTERMUTE: s/put/set/ in setters
Tobia Tesan
2013-09-21
WINTERMUTE: add UIButton::setTextAlign
Tobia Tesan
2013-09-21
WINTERMUTE: Make sprites private in UIButton
Tobia Tesan
2013-09-21
WINTERMUTE: Setters/getters for UIButton
Tobia Tesan
2013-09-21
WINTERMUTE: Keep some attributes private in UIButton
Tobia Tesan
2013-09-21
WINTERMUTE: Keep attributes private in UIEdit
Tobia Tesan
2013-09-21
WINTERMUTE: Avoid feeding setWidth negative values
Tobia Tesan
2013-09-21
WINTERMUTE: Keep _back private in UIObject
Tobia Tesan
2013-09-21
WINTERMUTE: Make _parentNotify private in UIObject
Tobia Tesan
2013-09-21
WINTERMUTE: Add getListener()
Tobia Tesan
2013-09-21
WINTERMUTE: Make some members of UIObject private
Tobia Tesan
2013-09-21
WINTERMUTE: Keep attributes in UIWindow private
Tobia Tesan
2013-09-21
WINTERMUTE: Make TextAlign private in UIText
Tobia Tesan
2013-09-21
WINTERMUTE: Make *_entity private in UIEntity
Tobia Tesan
2013-08-04
WINTERMUTE: Fix end of namespace comments.
Johannes Schickel
2013-04-20
WINTERMUTE: Further reduce the amount of int->int32-confusion.
Einar Johan Trøan Sømåen
2013-04-20
WINTERMUTE: Fix a few more int->int32's spotted by fuzzie.
Einar Johan Trøan Sømåen
2013-04-19
WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-...
Einar Johan Trøan Sømåen
2013-04-18
WINTERMUTE: Add 'override' to most Script-related functions.
Einar Johan Trøan Sømåen
2013-04-18
WINTERMUTE: Use int32 instead of int in classes.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Constify _width and _height in BaseRenderer.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Move settings from BaseGame to separate struct.
Einar Johan Trøan Sømåen
2013-02-06
WINTERMUTE: Privatize a few more members in BaseGame.
Einar Johan Trøan Sømåen
2013-01-26
WINTERMUTE: Replace all NULLs with nullptr.
Einar Johan Trøan Sømåen
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