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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_STRINGUTIL_H
+#define WINTERMUTE_STRINGUTIL_H
+
+#include "engines/wintermute/platform_osystem.h"
+
+namespace WinterMute {
+
+class StringUtil {
+public:
+ static bool compareNoCase(const AnsiString &str1, const AnsiString &str2);
+ //static bool compareNoCase(const WideString &str1, const WideString &str2);
+ static WideString utf8ToWide(const Utf8String &Utf8Str);
+ static Utf8String wideToUtf8(const WideString &WideStr);
+ static WideString ansiToWide(const AnsiString &str);
+ static AnsiString wideToAnsi(const WideString &str);
+
+ static bool startsWith(const AnsiString &str, const AnsiString &pattern, bool ignoreCase = false);
+ static bool endsWith(const AnsiString &str, const AnsiString &pattern, bool ignoreCase = false);
+
+ static bool isUtf8BOM(const byte *buffer, uint32 bufferSize);
+
+ static AnsiString replace(const AnsiString &str, const AnsiString &from, const AnsiString &to);
+ static AnsiString trim(const AnsiString &str, bool fromLeft = true, bool fromRight = true, const AnsiString &chars = " \n\r\t");
+
+ static int indexOf(const WideString &str, const WideString &toFind, size_t startFrom);
+ static int lastIndexOf(const WideString &str, const WideString &toFind, size_t startFrom);
+
+ static AnsiString toString(size_t val);
+ static AnsiString toString(int val);
+ static AnsiString toString(float val);
+ static AnsiString toString(double val);
+
+ static void split(const AnsiString &list, const AnsiString &delimiters, AnsiStringArray &result, bool keepEmptyItems = false);
+};
+
+} // end of namespace WinterMute
+
+#endif // WINTERMUTE_STRINGUTIL_H