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-rw-r--r--engines/wintermute/video/video_theora_player.cpp505
1 files changed, 505 insertions, 0 deletions
diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp
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+++ b/engines/wintermute/video/video_theora_player.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+
+#include "engines/wintermute/video/video_theora_player.h"
+#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_file_manager.h"
+#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
+#include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/sound/base_sound_manager.h"
+#include "engines/wintermute/utils/utils.h"
+#include "engines/wintermute/platform_osystem.h"
+#include "video/theora_decoder.h"
+#include "engines/wintermute/wintermute.h"
+#include "common/system.h"
+
+namespace Wintermute {
+
+IMPLEMENT_PERSISTENT(VideoTheoraPlayer, false)
+
+//////////////////////////////////////////////////////////////////////////
+VideoTheoraPlayer::VideoTheoraPlayer(BaseGame *inGame) : BaseClass(inGame) {
+ SetDefaults();
+}
+
+//////////////////////////////////////////////////////////////////////////
+void VideoTheoraPlayer::SetDefaults() {
+
+ _file = NULL;
+ _filename = "";
+ _startTime = 0;
+ _looping = false;
+
+ _freezeGame = false;
+ _currentTime = 0;
+
+ _state = THEORA_STATE_NONE;
+
+ _videoFrameReady = false;
+ _audioFrameReady = false;
+ _videobufTime = 0;
+
+ _playbackStarted = false;
+ _dontDropFrames = false;
+
+ _texture = NULL;
+ _alphaImage = NULL;
+ _alphaFilename = "";
+
+ _frameRendered = false;
+
+ _seekingKeyframe = false;
+ _timeOffset = 0.0f;
+
+ _posX = _posY = 0;
+ _playbackType = VID_PLAY_CENTER;
+ _playZoom = 0.0f;
+
+ _savedState = THEORA_STATE_NONE;
+ _savedPos = 0;
+ _volume = 100;
+ _theoraDecoder = NULL;
+
+ // TODO: Add subtitles-support
+ //_subtitler = NULL;
+}
+
+//////////////////////////////////////////////////////////////////////////
+VideoTheoraPlayer::~VideoTheoraPlayer(void) {
+ cleanup();
+// SAFE_DELETE(_subtitler);
+}
+
+//////////////////////////////////////////////////////////////////////////
+void VideoTheoraPlayer::cleanup() {
+ if (_file) {
+ BaseFileManager::getEngineInstance()->closeFile(_file);
+ _file = NULL;
+ }
+
+ _surface.free();
+ if (_theoraDecoder) {
+ _theoraDecoder->close();
+ }
+ delete _theoraDecoder;
+ _theoraDecoder = NULL;
+ delete _alphaImage;
+ _alphaImage = NULL;
+ delete _texture;
+ _texture = NULL;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::initialize(const Common::String &filename, const Common::String &subtitleFile) {
+ cleanup();
+
+ _filename = filename;
+ _file = BaseFileManager::getEngineInstance()->openFile(filename, true, false);
+ if (!_file) {
+ return STATUS_FAILED;
+ }
+
+#if defined (USE_THEORADEC)
+ _theoraDecoder = new Video::TheoraDecoder();
+#else
+ return STATUS_FAILED;
+#endif
+ _theoraDecoder->loadStream(_file);
+
+ if (!_theoraDecoder->isVideoLoaded()) {
+ return STATUS_FAILED;
+ }
+
+ _state = THEORA_STATE_PAUSED;
+
+ // Additional setup.
+ _surface.create(_theoraDecoder->getWidth(), _theoraDecoder->getHeight(), _theoraDecoder->getPixelFormat());
+ _texture = new BaseSurfaceOSystem(_gameRef);
+ _texture->create(_theoraDecoder->getWidth(), _theoraDecoder->getHeight());
+ _state = THEORA_STATE_PLAYING;
+ _playZoom = 100;
+
+ return STATUS_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::resetStream() {
+ warning("VidTheoraPlayer::resetStream - stubbed");
+#if 0 // Stubbed for now, as theora isn't seekable
+ if (_sound) {
+ _sound->Stop();
+ }
+
+ m_TimeOffset = 0.0f;
+ Initialize(m_Filename);
+ Play(m_PlaybackType, m_PosX, m_PosY, false, false, m_Looping, 0, m_PlayZoom);
+#endif
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::play(TVideoPlayback type, int x, int y, bool freezeGame, bool freezeMusic, bool looping, uint32 startTime, float forceZoom, int volume) {
+ if (forceZoom < 0.0f) {
+ forceZoom = 100.0f;
+ }
+ if (volume < 0) {
+ _volume = _gameRef->_soundMgr->getVolumePercent(Audio::Mixer::kSFXSoundType);
+ } else {
+ _volume = volume;
+ }
+
+ _freezeGame = freezeGame;
+
+ if (!_playbackStarted && _freezeGame) {
+ _gameRef->freeze(freezeMusic);
+ }
+
+ _playbackStarted = false;
+ float width, height;
+ if (_theoraDecoder) {
+ _surface.free();
+ _surface.copyFrom(*_theoraDecoder->decodeNextFrame());
+ _state = THEORA_STATE_PLAYING;
+ _looping = looping;
+ _playbackType = type;
+
+ _startTime = startTime;
+ _volume = volume;
+ _posX = x;
+ _posY = y;
+ _playZoom = forceZoom;
+
+ width = (float)_theoraDecoder->getWidth();
+ height = (float)_theoraDecoder->getHeight();
+ } else {
+ width = (float)_gameRef->_renderer->_width;
+ height = (float)_gameRef->_renderer->_height;
+ }
+
+ switch (type) {
+ case VID_PLAY_POS:
+ _playZoom = forceZoom;
+ _posX = x;
+ _posY = y;
+ break;
+
+ case VID_PLAY_STRETCH: {
+ float zoomX = (float)((float)_gameRef->_renderer->_width / width * 100);
+ float zoomY = (float)((float)_gameRef->_renderer->_height / height * 100);
+ _playZoom = MIN(zoomX, zoomY);
+ _posX = (int)((_gameRef->_renderer->_width - width * (_playZoom / 100)) / 2);
+ _posY = (int)((_gameRef->_renderer->_height - height * (_playZoom / 100)) / 2);
+ }
+ break;
+
+ case VID_PLAY_CENTER:
+ _playZoom = 100.0f;
+ _posX = (int)((_gameRef->_renderer->_width - width) / 2);
+ _posY = (int)((_gameRef->_renderer->_height - height) / 2);
+ break;
+ }
+ _theoraDecoder->start();
+
+ return STATUS_OK;
+#if 0 // Stubbed for now as theora isn't seekable
+ if (StartTime) SeekToTime(StartTime);
+
+ Update();
+#endif
+ return STATUS_FAILED;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::stop() {
+ _theoraDecoder->close();
+ _state = THEORA_STATE_FINISHED;
+ if (_freezeGame) {
+ _gameRef->unfreeze();
+ }
+
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::update() {
+ _currentTime = _freezeGame ? _gameRef->_liveTimer : _gameRef->_timer;
+
+ if (!isPlaying()) {
+ return STATUS_OK;
+ }
+
+ if (_playbackStarted /*&& m_Sound && !m_Sound->IsPlaying()*/) {
+ return STATUS_OK;
+ }
+
+ if (_playbackStarted && !_freezeGame && _gameRef->_state == GAME_FROZEN) {
+ return STATUS_OK;
+ }
+
+ if (_theoraDecoder) {
+ if (_theoraDecoder->endOfVideo() && _looping) {
+ warning("Should loop movie %s", _filename.c_str());
+ _theoraDecoder->rewind();
+ } else if (_theoraDecoder->endOfVideo() && !_looping) {
+ debugC(kWintermuteDebugLog, "Finished movie %s", _filename.c_str());
+ _state = THEORA_STATE_FINISHED;
+ _playbackStarted = false;
+ if (_freezeGame) {
+ _gameRef->unfreeze();
+ }
+ }
+ if (_state == THEORA_STATE_PLAYING) {
+ if (!_theoraDecoder->endOfVideo() && _theoraDecoder->getTimeToNextFrame() == 0) {
+ const Graphics::Surface *decodedFrame = _theoraDecoder->decodeNextFrame();
+ if (decodedFrame) {
+ _surface.free();
+ _surface.copyFrom(*decodedFrame);
+ if (_texture) {
+ writeVideo();
+ }
+ }
+ }
+ return STATUS_OK;
+ }
+ }
+ // Skip the busy-loop?
+ if ((!_texture || !_videoFrameReady) && !_theoraDecoder->endOfVideo()) {
+ // end playback
+ if (!_looping) {
+ _state = THEORA_STATE_FINISHED;
+ if (_freezeGame) {
+ _gameRef->unfreeze();
+ }
+ return STATUS_OK;
+ } else {
+ resetStream();
+ return STATUS_OK;
+ }
+ }
+
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+uint32 VideoTheoraPlayer::getMovieTime() {
+ if (!_playbackStarted) {
+ return 0;
+ } else {
+ return _theoraDecoder->getTime();
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::writeVideo() {
+ if (!_texture) {
+ return STATUS_FAILED;
+ }
+
+ _texture->startPixelOp();
+
+ writeAlpha();
+ if (_alphaImage) {
+ _texture->putSurface(_surface, true);
+ } else {
+ _texture->putSurface(_surface, false);
+ }
+
+ //RenderFrame(_texture, &yuv);
+
+ _texture->endPixelOp();
+ _videoFrameReady = true;
+ return STATUS_OK;
+}
+
+void VideoTheoraPlayer::writeAlpha() {
+ if (_alphaImage && _surface.w == _alphaImage->getSurface()->w && _surface.h == _alphaImage->getSurface()->h) {
+ assert(_alphaImage->getSurface()->format.bytesPerPixel == 4);
+ assert(_surface.format.bytesPerPixel == 4);
+ const byte *alphaData = (const byte *)_alphaImage->getSurface()->getBasePtr(0, 0);
+#ifdef SCUMM_LITTLE_ENDIAN
+ int alphaPlace = (_alphaImage->getSurface()->format.aShift / 8);
+#else
+ int alphaPlace = 3 - (_alphaImage->getSurface()->format.aShift / 8);
+#endif
+ alphaData += alphaPlace;
+ byte *imgData = (byte *)_surface.getBasePtr(0, 0);
+#ifdef SCUMM_LITTLE_ENDIAN
+ imgData += (_surface.format.aShift / 8);
+#else
+ imgData += 3 - (_surface.format.aShift / 8);
+#endif
+ for (int i = 0; i < _surface.w * _surface.h; i++) {
+ *imgData = *alphaData;
+ alphaData += 4;
+ imgData += 4;
+ }
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::display(uint32 alpha) {
+ Rect32 rc;
+ bool res;
+
+ if (_texture && _videoFrameReady) {
+ BasePlatform::setRect(&rc, 0, 0, _texture->getWidth(), _texture->getHeight());
+ if (_playZoom == 100.0f) {
+ res = _texture->displayTrans(_posX, _posY, rc, alpha);
+ } else {
+ res = _texture->displayTransZoom(_posX, _posY, rc, _playZoom, _playZoom, alpha);
+ }
+ } else {
+ res = STATUS_FAILED;
+ }
+ // TODO: Add subtitles-support
+/* if (m_Subtitler && _gameRef->m_VideoSubtitles) {
+ m_Subtitler->display();
+ }*/
+
+ return res;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::setAlphaImage(const Common::String &filename) {
+ delete _alphaImage;
+ _alphaImage = new BaseImage();
+ if (!_alphaImage || DID_FAIL(_alphaImage->loadFile(filename))) {
+ delete _alphaImage;
+ _alphaImage = NULL;
+ _alphaFilename = "";
+ return STATUS_FAILED;
+ }
+
+ if (_alphaFilename != filename) {
+ _alphaFilename = filename;
+ }
+ //TODO: Conversion.
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+byte VideoTheoraPlayer::getAlphaAt(int x, int y) {
+ if (_alphaImage) {
+ return _alphaImage->getAlphaAt(x, y);
+ } else {
+ return 0xFF;
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+inline int intlog(int num) {
+ int r = 0;
+ while (num > 0) {
+ num = num / 2;
+ r = r + 1;
+ }
+
+ return r;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::seekToTime(uint32 time) {
+ warning("VideoTheoraPlayer::SeekToTime(%d) - not supported", time);
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::pause() {
+ if (_state == THEORA_STATE_PLAYING) {
+ _state = THEORA_STATE_PAUSED;
+ _theoraDecoder->pauseVideo(true);
+ return STATUS_OK;
+ } else {
+ return STATUS_FAILED;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::resume() {
+ if (_state == THEORA_STATE_PAUSED) {
+ _state = THEORA_STATE_PLAYING;
+ _theoraDecoder->pauseVideo(false);
+ return STATUS_OK;
+ } else {
+ return STATUS_FAILED;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::persist(BasePersistenceManager *persistMgr) {
+ //BaseClass::persist(persistMgr);
+
+ if (persistMgr->getIsSaving()) {
+ _savedPos = getMovieTime() * 1000;
+ _savedState = _state;
+ } else {
+ SetDefaults();
+ }
+
+ persistMgr->transfer(TMEMBER(_gameRef));
+ persistMgr->transfer(TMEMBER(_savedPos));
+ persistMgr->transfer(TMEMBER(_savedState));
+ persistMgr->transfer(TMEMBER(_filename));
+ persistMgr->transfer(TMEMBER(_alphaFilename));
+ persistMgr->transfer(TMEMBER(_posX));
+ persistMgr->transfer(TMEMBER(_posY));
+ persistMgr->transfer(TMEMBER(_playZoom));
+ persistMgr->transfer(TMEMBER_INT(_playbackType));
+ persistMgr->transfer(TMEMBER(_looping));
+ persistMgr->transfer(TMEMBER(_volume));
+
+ if (!persistMgr->getIsSaving() && (_savedState != THEORA_STATE_NONE)) {
+ initializeSimple();
+ }
+
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool VideoTheoraPlayer::initializeSimple() {
+ if (DID_SUCCEED(initialize(_filename))) {
+ if (_alphaFilename != "") {
+ setAlphaImage(_alphaFilename);
+ }
+ play(_playbackType, _posX, _posY, false, false, _looping, _savedPos, _playZoom);
+ } else {
+ _state = THEORA_STATE_FINISHED;
+ }
+
+ return STATUS_OK;
+}
+
+//////////////////////////////////////////////////////////////////////////
+BaseSurface *VideoTheoraPlayer::getTexture() {
+ return _texture;
+}
+
+} // end of namespace Wintermute