diff options
Diffstat (limited to 'engines/wintermute/video/video_theora_player.cpp')
-rw-r--r-- | engines/wintermute/video/video_theora_player.cpp | 505 |
1 files changed, 505 insertions, 0 deletions
diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp new file mode 100644 index 0000000000..0d23a04af4 --- /dev/null +++ b/engines/wintermute/video/video_theora_player.cpp @@ -0,0 +1,505 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + + +#include "engines/wintermute/video/video_theora_player.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h" +#include "engines/wintermute/base/gfx/base_image.h" +#include "engines/wintermute/base/sound/base_sound_manager.h" +#include "engines/wintermute/utils/utils.h" +#include "engines/wintermute/platform_osystem.h" +#include "video/theora_decoder.h" +#include "engines/wintermute/wintermute.h" +#include "common/system.h" + +namespace Wintermute { + +IMPLEMENT_PERSISTENT(VideoTheoraPlayer, false) + +////////////////////////////////////////////////////////////////////////// +VideoTheoraPlayer::VideoTheoraPlayer(BaseGame *inGame) : BaseClass(inGame) { + SetDefaults(); +} + +////////////////////////////////////////////////////////////////////////// +void VideoTheoraPlayer::SetDefaults() { + + _file = NULL; + _filename = ""; + _startTime = 0; + _looping = false; + + _freezeGame = false; + _currentTime = 0; + + _state = THEORA_STATE_NONE; + + _videoFrameReady = false; + _audioFrameReady = false; + _videobufTime = 0; + + _playbackStarted = false; + _dontDropFrames = false; + + _texture = NULL; + _alphaImage = NULL; + _alphaFilename = ""; + + _frameRendered = false; + + _seekingKeyframe = false; + _timeOffset = 0.0f; + + _posX = _posY = 0; + _playbackType = VID_PLAY_CENTER; + _playZoom = 0.0f; + + _savedState = THEORA_STATE_NONE; + _savedPos = 0; + _volume = 100; + _theoraDecoder = NULL; + + // TODO: Add subtitles-support + //_subtitler = NULL; +} + +////////////////////////////////////////////////////////////////////////// +VideoTheoraPlayer::~VideoTheoraPlayer(void) { + cleanup(); +// SAFE_DELETE(_subtitler); +} + +////////////////////////////////////////////////////////////////////////// +void VideoTheoraPlayer::cleanup() { + if (_file) { + BaseFileManager::getEngineInstance()->closeFile(_file); + _file = NULL; + } + + _surface.free(); + if (_theoraDecoder) { + _theoraDecoder->close(); + } + delete _theoraDecoder; + _theoraDecoder = NULL; + delete _alphaImage; + _alphaImage = NULL; + delete _texture; + _texture = NULL; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::initialize(const Common::String &filename, const Common::String &subtitleFile) { + cleanup(); + + _filename = filename; + _file = BaseFileManager::getEngineInstance()->openFile(filename, true, false); + if (!_file) { + return STATUS_FAILED; + } + +#if defined (USE_THEORADEC) + _theoraDecoder = new Video::TheoraDecoder(); +#else + return STATUS_FAILED; +#endif + _theoraDecoder->loadStream(_file); + + if (!_theoraDecoder->isVideoLoaded()) { + return STATUS_FAILED; + } + + _state = THEORA_STATE_PAUSED; + + // Additional setup. + _surface.create(_theoraDecoder->getWidth(), _theoraDecoder->getHeight(), _theoraDecoder->getPixelFormat()); + _texture = new BaseSurfaceOSystem(_gameRef); + _texture->create(_theoraDecoder->getWidth(), _theoraDecoder->getHeight()); + _state = THEORA_STATE_PLAYING; + _playZoom = 100; + + return STATUS_OK; +} + + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::resetStream() { + warning("VidTheoraPlayer::resetStream - stubbed"); +#if 0 // Stubbed for now, as theora isn't seekable + if (_sound) { + _sound->Stop(); + } + + m_TimeOffset = 0.0f; + Initialize(m_Filename); + Play(m_PlaybackType, m_PosX, m_PosY, false, false, m_Looping, 0, m_PlayZoom); +#endif + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::play(TVideoPlayback type, int x, int y, bool freezeGame, bool freezeMusic, bool looping, uint32 startTime, float forceZoom, int volume) { + if (forceZoom < 0.0f) { + forceZoom = 100.0f; + } + if (volume < 0) { + _volume = _gameRef->_soundMgr->getVolumePercent(Audio::Mixer::kSFXSoundType); + } else { + _volume = volume; + } + + _freezeGame = freezeGame; + + if (!_playbackStarted && _freezeGame) { + _gameRef->freeze(freezeMusic); + } + + _playbackStarted = false; + float width, height; + if (_theoraDecoder) { + _surface.free(); + _surface.copyFrom(*_theoraDecoder->decodeNextFrame()); + _state = THEORA_STATE_PLAYING; + _looping = looping; + _playbackType = type; + + _startTime = startTime; + _volume = volume; + _posX = x; + _posY = y; + _playZoom = forceZoom; + + width = (float)_theoraDecoder->getWidth(); + height = (float)_theoraDecoder->getHeight(); + } else { + width = (float)_gameRef->_renderer->_width; + height = (float)_gameRef->_renderer->_height; + } + + switch (type) { + case VID_PLAY_POS: + _playZoom = forceZoom; + _posX = x; + _posY = y; + break; + + case VID_PLAY_STRETCH: { + float zoomX = (float)((float)_gameRef->_renderer->_width / width * 100); + float zoomY = (float)((float)_gameRef->_renderer->_height / height * 100); + _playZoom = MIN(zoomX, zoomY); + _posX = (int)((_gameRef->_renderer->_width - width * (_playZoom / 100)) / 2); + _posY = (int)((_gameRef->_renderer->_height - height * (_playZoom / 100)) / 2); + } + break; + + case VID_PLAY_CENTER: + _playZoom = 100.0f; + _posX = (int)((_gameRef->_renderer->_width - width) / 2); + _posY = (int)((_gameRef->_renderer->_height - height) / 2); + break; + } + _theoraDecoder->start(); + + return STATUS_OK; +#if 0 // Stubbed for now as theora isn't seekable + if (StartTime) SeekToTime(StartTime); + + Update(); +#endif + return STATUS_FAILED; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::stop() { + _theoraDecoder->close(); + _state = THEORA_STATE_FINISHED; + if (_freezeGame) { + _gameRef->unfreeze(); + } + + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::update() { + _currentTime = _freezeGame ? _gameRef->_liveTimer : _gameRef->_timer; + + if (!isPlaying()) { + return STATUS_OK; + } + + if (_playbackStarted /*&& m_Sound && !m_Sound->IsPlaying()*/) { + return STATUS_OK; + } + + if (_playbackStarted && !_freezeGame && _gameRef->_state == GAME_FROZEN) { + return STATUS_OK; + } + + if (_theoraDecoder) { + if (_theoraDecoder->endOfVideo() && _looping) { + warning("Should loop movie %s", _filename.c_str()); + _theoraDecoder->rewind(); + } else if (_theoraDecoder->endOfVideo() && !_looping) { + debugC(kWintermuteDebugLog, "Finished movie %s", _filename.c_str()); + _state = THEORA_STATE_FINISHED; + _playbackStarted = false; + if (_freezeGame) { + _gameRef->unfreeze(); + } + } + if (_state == THEORA_STATE_PLAYING) { + if (!_theoraDecoder->endOfVideo() && _theoraDecoder->getTimeToNextFrame() == 0) { + const Graphics::Surface *decodedFrame = _theoraDecoder->decodeNextFrame(); + if (decodedFrame) { + _surface.free(); + _surface.copyFrom(*decodedFrame); + if (_texture) { + writeVideo(); + } + } + } + return STATUS_OK; + } + } + // Skip the busy-loop? + if ((!_texture || !_videoFrameReady) && !_theoraDecoder->endOfVideo()) { + // end playback + if (!_looping) { + _state = THEORA_STATE_FINISHED; + if (_freezeGame) { + _gameRef->unfreeze(); + } + return STATUS_OK; + } else { + resetStream(); + return STATUS_OK; + } + } + + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +uint32 VideoTheoraPlayer::getMovieTime() { + if (!_playbackStarted) { + return 0; + } else { + return _theoraDecoder->getTime(); + } +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::writeVideo() { + if (!_texture) { + return STATUS_FAILED; + } + + _texture->startPixelOp(); + + writeAlpha(); + if (_alphaImage) { + _texture->putSurface(_surface, true); + } else { + _texture->putSurface(_surface, false); + } + + //RenderFrame(_texture, &yuv); + + _texture->endPixelOp(); + _videoFrameReady = true; + return STATUS_OK; +} + +void VideoTheoraPlayer::writeAlpha() { + if (_alphaImage && _surface.w == _alphaImage->getSurface()->w && _surface.h == _alphaImage->getSurface()->h) { + assert(_alphaImage->getSurface()->format.bytesPerPixel == 4); + assert(_surface.format.bytesPerPixel == 4); + const byte *alphaData = (const byte *)_alphaImage->getSurface()->getBasePtr(0, 0); +#ifdef SCUMM_LITTLE_ENDIAN + int alphaPlace = (_alphaImage->getSurface()->format.aShift / 8); +#else + int alphaPlace = 3 - (_alphaImage->getSurface()->format.aShift / 8); +#endif + alphaData += alphaPlace; + byte *imgData = (byte *)_surface.getBasePtr(0, 0); +#ifdef SCUMM_LITTLE_ENDIAN + imgData += (_surface.format.aShift / 8); +#else + imgData += 3 - (_surface.format.aShift / 8); +#endif + for (int i = 0; i < _surface.w * _surface.h; i++) { + *imgData = *alphaData; + alphaData += 4; + imgData += 4; + } + } +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::display(uint32 alpha) { + Rect32 rc; + bool res; + + if (_texture && _videoFrameReady) { + BasePlatform::setRect(&rc, 0, 0, _texture->getWidth(), _texture->getHeight()); + if (_playZoom == 100.0f) { + res = _texture->displayTrans(_posX, _posY, rc, alpha); + } else { + res = _texture->displayTransZoom(_posX, _posY, rc, _playZoom, _playZoom, alpha); + } + } else { + res = STATUS_FAILED; + } + // TODO: Add subtitles-support +/* if (m_Subtitler && _gameRef->m_VideoSubtitles) { + m_Subtitler->display(); + }*/ + + return res; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::setAlphaImage(const Common::String &filename) { + delete _alphaImage; + _alphaImage = new BaseImage(); + if (!_alphaImage || DID_FAIL(_alphaImage->loadFile(filename))) { + delete _alphaImage; + _alphaImage = NULL; + _alphaFilename = ""; + return STATUS_FAILED; + } + + if (_alphaFilename != filename) { + _alphaFilename = filename; + } + //TODO: Conversion. + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +byte VideoTheoraPlayer::getAlphaAt(int x, int y) { + if (_alphaImage) { + return _alphaImage->getAlphaAt(x, y); + } else { + return 0xFF; + } +} + + +////////////////////////////////////////////////////////////////////////// +inline int intlog(int num) { + int r = 0; + while (num > 0) { + num = num / 2; + r = r + 1; + } + + return r; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::seekToTime(uint32 time) { + warning("VideoTheoraPlayer::SeekToTime(%d) - not supported", time); + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::pause() { + if (_state == THEORA_STATE_PLAYING) { + _state = THEORA_STATE_PAUSED; + _theoraDecoder->pauseVideo(true); + return STATUS_OK; + } else { + return STATUS_FAILED; + } +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::resume() { + if (_state == THEORA_STATE_PAUSED) { + _state = THEORA_STATE_PLAYING; + _theoraDecoder->pauseVideo(false); + return STATUS_OK; + } else { + return STATUS_FAILED; + } +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::persist(BasePersistenceManager *persistMgr) { + //BaseClass::persist(persistMgr); + + if (persistMgr->getIsSaving()) { + _savedPos = getMovieTime() * 1000; + _savedState = _state; + } else { + SetDefaults(); + } + + persistMgr->transfer(TMEMBER(_gameRef)); + persistMgr->transfer(TMEMBER(_savedPos)); + persistMgr->transfer(TMEMBER(_savedState)); + persistMgr->transfer(TMEMBER(_filename)); + persistMgr->transfer(TMEMBER(_alphaFilename)); + persistMgr->transfer(TMEMBER(_posX)); + persistMgr->transfer(TMEMBER(_posY)); + persistMgr->transfer(TMEMBER(_playZoom)); + persistMgr->transfer(TMEMBER_INT(_playbackType)); + persistMgr->transfer(TMEMBER(_looping)); + persistMgr->transfer(TMEMBER(_volume)); + + if (!persistMgr->getIsSaving() && (_savedState != THEORA_STATE_NONE)) { + initializeSimple(); + } + + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +bool VideoTheoraPlayer::initializeSimple() { + if (DID_SUCCEED(initialize(_filename))) { + if (_alphaFilename != "") { + setAlphaImage(_alphaFilename); + } + play(_playbackType, _posX, _posY, false, false, _looping, _savedPos, _playZoom); + } else { + _state = THEORA_STATE_FINISHED; + } + + return STATUS_OK; +} + +////////////////////////////////////////////////////////////////////////// +BaseSurface *VideoTheoraPlayer::getTexture() { + return _texture; +} + +} // end of namespace Wintermute |