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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_VIDTHEORAPLAYER_H
+#define WINTERMUTE_VIDTHEORAPLAYER_H
+
+#include "engines/wintermute/base/base.h"
+#include "engines/wintermute/persistent.h"
+#include "video/video_decoder.h"
+#include "common/stream.h"
+#include "graphics/surface.h"
+
+namespace Wintermute {
+class BaseSurface;
+class BaseImage;
+class VideoTheoraPlayer : public BaseClass {
+private:
+ enum {
+ THEORA_STATE_NONE = 0,
+ THEORA_STATE_PLAYING = 1,
+ THEORA_STATE_PAUSED = 2,
+ THEORA_STATE_FINISHED = 3
+ };
+ Video::VideoDecoder *_theoraDecoder;
+ Graphics::Surface _surface;
+public:
+ DECLARE_PERSISTENT(VideoTheoraPlayer, BaseClass)
+
+ VideoTheoraPlayer(BaseGame *inGame);
+ virtual ~VideoTheoraPlayer(void);
+
+ // external objects
+ Common::SeekableReadStream *_file;
+ Common::String _filename;
+
+ BaseSurface *_texture;
+ //CVidSubtitler *_subtitler;
+
+ // control methods
+ bool initialize(const Common::String &filename, const Common::String &subtitleFile = NULL);
+ bool initializeSimple();
+ bool update();
+ bool play(TVideoPlayback type = VID_PLAY_CENTER, int x = 0, int y = 0, bool freezeGame = false, bool freezeMusic = true, bool looping = false, uint32 startTime = 0, float forceZoom = -1.0f, int volume = -1);
+ bool stop();
+ bool display(uint32 alpha = 0xFFFFFFFF);
+
+ bool pause();
+ bool resume();
+
+ bool isPlaying() {
+ return _state == THEORA_STATE_PLAYING;
+ };
+ bool isFinished() {
+ return _state == THEORA_STATE_FINISHED;
+ };
+ bool isPaused() {
+ return _state == THEORA_STATE_PAUSED;
+ };
+
+ uint32 getMovieTime();
+
+ BaseSurface *getTexture();
+
+ int _state;
+ uint32 _startTime;
+
+ int _savedState;
+ uint32 _savedPos;
+
+
+ // alpha related
+ BaseImage *_alphaImage;
+ Common::String _alphaFilename;
+ bool setAlphaImage(const Common::String &filename);
+ __inline byte getAlphaAt(int x, int y);
+ void writeAlpha();
+
+ bool seekToTime(uint32 Time);
+
+
+ void cleanup();
+ bool resetStream();
+
+ // video properties
+ TVideoPlayback _playbackType;
+ int _posX;
+ int _posY;
+ float _playZoom;
+ int _volume;
+
+ bool _looping;
+ bool _dontDropFrames;
+ bool _freezeGame;
+ uint32 _currentTime;
+
+
+private:
+ // seeking support
+ bool _seekingKeyframe;
+ float _timeOffset;
+
+ bool _frameRendered;
+
+ bool getIsFrameReady() {
+ return _videoFrameReady;
+ }
+private:
+ bool _audioFrameReady;
+ bool _videoFrameReady;
+ float _videobufTime;
+
+ bool writeVideo();
+
+ bool _playbackStarted;
+
+ // helpers
+ void SetDefaults();
+
+};
+
+} // end of namespace Wintermute
+
+#endif