diff options
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/base/base_engine.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/base/base_engine.h | 2 | ||||
-rw-r--r-- | engines/wintermute/base/base_fader.cpp | 11 |
3 files changed, 8 insertions, 7 deletions
diff --git a/engines/wintermute/base/base_engine.cpp b/engines/wintermute/base/base_engine.cpp index 2dcf2d6cdc..d4b17a0a64 100644 --- a/engines/wintermute/base/base_engine.cpp +++ b/engines/wintermute/base/base_engine.cpp @@ -100,7 +100,7 @@ BaseSoundMgr *BaseEngine::getSoundMgr() { BaseRenderer *BaseEngine::getRenderer() { if (instance()._gameRef) { - return _gameRef->_renderer; + return instance()._gameRef->_renderer; } else { return nullptr; } diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h index e460711d22..d972e6ebbc 100644 --- a/engines/wintermute/base/base_engine.h +++ b/engines/wintermute/base/base_engine.h @@ -64,7 +64,7 @@ public: BaseGame *getGameRef() { return _gameRef; } BaseFileManager *getFileManager() { return _fileManager; } BaseSoundMgr *getSoundMgr(); - BaseRenderer *getRenderer(); + static BaseRenderer *getRenderer(); static const Timer *getTimer(); static const Timer *getLiveTimer(); static void LOG(bool res, const char *fmt, ...); diff --git a/engines/wintermute/base/base_fader.cpp b/engines/wintermute/base/base_fader.cpp index 079304520b..0d17b07a9d 100644 --- a/engines/wintermute/base/base_fader.cpp +++ b/engines/wintermute/base/base_fader.cpp @@ -27,7 +27,8 @@ */ #include "engines/wintermute/base/base_fader.h" -#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_engine.h" +#include "engines/wintermute/base/timer.h" #include "engines/wintermute/base/gfx/base_renderer.h" #include "common/util.h" @@ -71,7 +72,7 @@ bool BaseFader::update() { if (_system) { time = g_system->getMillis() - _startTime; } else { - time = _gameRef->getTimer()->getTime() - _startTime; + time = BaseEngine::getTimer()->getTime() - _startTime; } if (time >= _duration) { @@ -97,7 +98,7 @@ bool BaseFader::display() { } if (_currentAlpha > 0x00) { - _gameRef->_renderer->fadeToColor(_red, _green, _blue, _currentAlpha); + BaseEngine::getRenderer()->fadeToColor(_red, _green, _blue, _currentAlpha); } return STATUS_OK; } @@ -129,7 +130,7 @@ bool BaseFader::fadeIn(uint32 sourceColor, uint32 duration, bool system) { if (_system) { _startTime = g_system->getMillis(); } else { - _startTime = _gameRef->getTimer()->getTime(); + _startTime = BaseEngine::getTimer()->getTime(); } return STATUS_OK; @@ -155,7 +156,7 @@ bool BaseFader::fadeOut(uint32 targetColor, uint32 duration, bool system) { if (_system) { _startTime = g_system->getMillis(); } else { - _startTime = _gameRef->getTimer()->getTime(); + _startTime = BaseEngine::getTimer()->getTime(); } |