diff options
Diffstat (limited to 'engines/xeen/combat.cpp')
-rw-r--r-- | engines/xeen/combat.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp index 32984c1527..94d31bd3b7 100644 --- a/engines/xeen/combat.cpp +++ b/engines/xeen/combat.cpp @@ -235,8 +235,7 @@ void Combat::giveCharDamage(int damage, DamageType attackType, int charIndex) { if (damage < 0) damage = 0; - // TODO: This seems weird.. maybe I've got attack types wrong.. - // why should attack type 7 (DT_SLEEP) set the dead condition? + // Attacked characters which are asleep are killed if (attackType == DT_SLEEP) { damage = c._currentHp; c._conditions[DEAD] = 1; |