diff options
Diffstat (limited to 'engines/xeen/dialogs/dialogs_dismiss.cpp')
-rw-r--r-- | engines/xeen/dialogs/dialogs_dismiss.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/dialogs_dismiss.cpp b/engines/xeen/dialogs/dialogs_dismiss.cpp new file mode 100644 index 0000000000..716f8f0035 --- /dev/null +++ b/engines/xeen/dialogs/dialogs_dismiss.cpp @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/dialogs/dialogs_dismiss.h" +#include "xeen/party.h" +#include "xeen/resources.h" +#include "xeen/xeen.h" + +namespace Xeen { + +void Dismiss::show(XeenEngine *vm) { + Dismiss *dlg = new Dismiss(vm); + dlg->execute(); + delete dlg; +} + +void Dismiss::execute() { + EventsManager &events = *_vm->_events; + Interface &intf = *_vm->_interface; + Party &party = *_vm->_party; + Windows &windows = *_vm->_windows; + loadButtons(); + + Window &w = windows[31]; + w.open(); + _iconSprites.draw(w, 0, Common::Point(225, 120)); + w.update(); + + bool breakFlag = false; + while (!_vm->shouldExit() && !breakFlag) { + do { + events.updateGameCounter(); + intf.draw3d(false); + w.frame(); + w.writeString("\r"); + _iconSprites.draw(w, 0, Common::Point(225, 120)); + windows[3].update(); + w.update(); + + do { + events.pollEventsAndWait(); + checkEvents(_vm); + } while (!_vm->shouldExit() && !_buttonValue && events.timeElapsed() == 0); + } while (!_vm->shouldExit() && !_buttonValue); + + if (_buttonValue >= Common::KEYCODE_F1 && _buttonValue <= Common::KEYCODE_F6) { + _buttonValue -= Common::KEYCODE_F1; + + if (_buttonValue < (int)party._activeParty.size()) { + if (party._activeParty.size() == 1) { + w.close(); + ErrorScroll::show(_vm, Res.CANT_DISMISS_LAST_CHAR, WT_NONFREEZED_WAIT); + w.open(); + } else { + // Remove the character from the party + party._activeParty.remove_at(_buttonValue); + breakFlag = true; + } + break; + } + } else if (_buttonValue == Common::KEYCODE_ESCAPE) { + breakFlag = true; + } + } +} + +void Dismiss::loadButtons() { + _iconSprites.load("esc.icn"); + addButton(Common::Rect(225, 120, 249, 140), Common::KEYCODE_ESCAPE, &_iconSprites); + addButton(Common::Rect(16, 16, 48, 48), Common::KEYCODE_1); + addButton(Common::Rect(117, 16, 149, 48), Common::KEYCODE_2); + addButton(Common::Rect(16, 59, 48, 91), Common::KEYCODE_3); + addButton(Common::Rect(117, 59, 149, 91), Common::KEYCODE_4); +} + +} // End of namespace Xeen |