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-rw-r--r--engines/xeen/dialogs/dialogs_input.cpp323
1 files changed, 323 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/dialogs_input.cpp b/engines/xeen/dialogs/dialogs_input.cpp
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index 0000000000..1d05c81f32
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+++ b/engines/xeen/dialogs/dialogs_input.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "xeen/dialogs/dialogs_input.h"
+#include "xeen/scripts.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+int Input::show(XeenEngine *vm, Window *window, Common::String &line,
+ uint maxLen, int maxWidth, bool isNumeric) {
+ Input *dlg = new Input(vm, window);
+ int result = dlg->getString(line, maxLen, maxWidth, isNumeric);
+ delete dlg;
+
+ return result;
+}
+
+int Input::getString(Common::String &line, uint maxLen, int maxWidth, bool isNumeric) {
+ _vm->_noDirectionSense = true;
+ Common::String msg = Common::String::format("\x3""l\t000\x4%03d\x3""c", maxWidth);
+ _window->writeString(msg);
+ _window->update();
+
+ while (!_vm->shouldExit()) {
+ Common::KeyState keyState = waitForKey(msg);
+ const Common::KeyCode keyCode = keyState.keycode;
+
+ bool refresh = false;
+ if ((keyCode == Common::KEYCODE_BACKSPACE || keyCode == Common::KEYCODE_DELETE)
+ && line.size() > 0) {
+ line.deleteLastChar();
+ refresh = true;
+ } else if (line.size() < maxLen && (line.size() > 0 || keyCode != Common::KEYCODE_SPACE)
+ && ((isNumeric && keyState.ascii >= '0' && keyState.ascii <= '9') ||
+ (!isNumeric && keyState.ascii >= ' ' && keyState.ascii <= (char)127))) {
+ line += keyState.ascii;
+ refresh = true;
+ } else if (keyCode == Common::KEYCODE_RETURN || keyCode == Common::KEYCODE_KP_ENTER) {
+ break;
+ } else if (keyCode == Common::KEYCODE_ESCAPE) {
+ line = "";
+ break;
+ }
+
+ if (refresh) {
+ msg = Common::String::format("\x3""l\t000\x4%03d\x3""c%s", maxWidth, line.c_str());
+ _window->writeString(msg);
+ _window->update();
+ }
+ }
+
+ _vm->_noDirectionSense = false;
+ return line.size();
+}
+
+Common::KeyState Input::waitForKey(const Common::String &msg) {
+ EventsManager &events = *_vm->_events;
+ Interface &intf = *_vm->_interface;
+ Windows &windows = *_vm->_windows;
+
+ bool oldUpDoorText = intf._upDoorText;
+ byte oldTillMove = intf._tillMove;
+ intf._upDoorText = false;
+ intf._tillMove = 0;
+
+ bool flag = !_vm->_startupWindowActive && !windows[25]._enabled
+ && _vm->_mode != MODE_FF && _vm->_mode != MODE_17;
+
+ Common::KeyState ks;
+ while (!_vm->shouldExit()) {
+ events.updateGameCounter();
+
+ if (flag)
+ intf.draw3d(false);
+ _window->writeString(msg);
+ animateCursor();
+ _window->update();
+
+ if (flag)
+ windows[3].update();
+
+ events.wait(1);
+
+ if (events.isKeyPending()) {
+ events.getKey(ks);
+ break;
+ }
+ }
+
+ _window->writeString("");
+ _window->update();
+
+ intf._tillMove = oldTillMove;
+ intf._upDoorText = oldUpDoorText;
+
+ return ks;
+}
+
+void Input::animateCursor() {
+ // Iterate through each frame
+ _cursorAnimIndex = _cursorAnimIndex ? _cursorAnimIndex - 1 : 5;
+ static const char CURSOR_ANIMATION_IDS[] = { 32, 124, 126, 127, 126, 124 };
+
+ // Form a string for the cursor and write it out
+ Common::Point writePos = _window->_writePos;
+ _window->writeCharacter(CURSOR_ANIMATION_IDS[_cursorAnimIndex]);
+ _window->_writePos = writePos;
+}
+
+/*------------------------------------------------------------------------*/
+
+StringInput::StringInput(XeenEngine *vm): Input(vm, &(*vm->_windows)[6]) {
+}
+
+int StringInput::show(XeenEngine *vm, bool type, const Common::String &msg1,
+ const Common::String &msg2, int opcode) {
+ StringInput *dlg = new StringInput(vm);
+ int result = dlg->execute(type, msg1, msg2, opcode);
+ delete dlg;
+
+ return result;
+}
+
+int StringInput::execute(bool type, const Common::String &expected,
+ const Common::String &title, int opcode) {
+ FileManager &files = *_vm->_files;
+ Interface &intf = *_vm->_interface;
+ Scripts &scripts = *_vm->_scripts;
+ Windows &windows = *_vm->_windows;
+ Window &w = windows[6];
+ Sound &sound = *_vm->_sound;
+ int result = 0;
+
+ w.open();
+ w.writeString(Common::String::format("\r\x03""c%s\v024\t000", title.c_str()));
+ w.update();
+
+ Common::String line;
+ if (getString(line, 30, 200, false)) {
+ if (type) {
+ if (line == intf._interfaceText) {
+ result = true;
+ } else if (line == expected) {
+ result = (opcode == 55) ? -1 : 1;
+ }
+ } else {
+ // Load in the mirror list
+ MirrorEntry me;
+ scripts._mirror.clear();
+
+ File f(Common::String::format("%smirr.txt", files._isDarkCc ? "dark" : "xeen"), 1);
+ while (me.synchronize(f))
+ scripts._mirror.push_back(me);
+ f.close();
+
+ // Load in any extended mirror entries
+ Common::File f2;
+ if (f2.open(Common::String::format("%smirr.ext", files._isDarkCc ? "dark" : "xeen"))) {
+ while (me.synchronize(f2))
+ scripts._mirror.push_back(me);
+ f2.close();
+ }
+
+ for (uint idx = 0; idx < scripts._mirror.size(); ++idx) {
+ if (!line.compareToIgnoreCase(scripts._mirror[idx]._name)) {
+ result = idx + 1;
+ sound.playFX(_vm->_files->_isDarkCc ? 35 : 61);
+ break;
+ }
+ }
+ }
+ }
+
+ w.close();
+ return result;
+}
+
+/*------------------------------------------------------------------------*/
+
+NumericInput::NumericInput(XeenEngine *vm, int window) : Input(vm, &(*vm->_windows)[window]) {
+}
+
+int NumericInput::show(XeenEngine *vm, int window, int maxLength, int maxWidth) {
+ NumericInput *dlg = new NumericInput(vm, window);
+ int result = dlg->execute(maxLength, maxWidth);
+ delete dlg;
+
+ return result;
+}
+
+int NumericInput::execute(int maxLength, int maxWidth) {
+ Common::String line;
+
+ if (getString(line, maxLength, maxWidth, true))
+ return atoi(line.c_str());
+ else
+ return 0;
+}
+
+/*------------------------------------------------------------------------*/
+
+int Choose123::show(XeenEngine *vm, int numOptions) {
+ assert(numOptions <= 3);
+ Choose123 *dlg = new Choose123(vm);
+ int result = dlg->execute(numOptions);
+ delete dlg;
+
+ return result;
+}
+
+int Choose123::execute(int numOptions) {
+ EventsManager &events = *_vm->_events;
+ Interface &intf = *_vm->_interface;
+ LocationManager &loc = *_vm->_locations;
+ Windows &windows = *_vm->_windows;
+
+ Mode oldMode = _vm->_mode;
+ _vm->_mode = MODE_DIALOG_123;
+
+ loadButtons(numOptions);
+ _iconSprites.draw(0, 7, Common::Point(232, 74));
+ drawButtons(&windows[0]);
+ windows[34].update();
+
+ int result = -1;
+ while (result == -1) {
+ do {
+ events.updateGameCounter();
+ int delay;
+ if (loc.isActive()) {
+ loc.drawAnim(true);
+ delay = 3;
+ } else {
+ intf.draw3d(true);
+ delay = 1;
+ }
+
+ events.wait(delay);
+ if (_vm->shouldExit())
+ return 0;
+ } while (!_buttonValue);
+
+ switch (_buttonValue) {
+ case Common::KEYCODE_ESCAPE:
+ result = 0;
+ break;
+ case Common::KEYCODE_1:
+ case Common::KEYCODE_2:
+ case Common::KEYCODE_3: {
+ int v = _buttonValue - Common::KEYCODE_1 + 1;
+ if (v <= numOptions)
+ result = v;
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ _vm->_mode = oldMode;
+ intf.mainIconsPrint();
+
+ return result;
+}
+
+void Choose123::loadButtons(int numOptions) {
+ _iconSprites.load("choose.icn");
+
+ if (numOptions >= 1)
+ addButton(Common::Rect(235, 75, 259, 95), Common::KEYCODE_1, &_iconSprites);
+ if (numOptions >= 2)
+ addButton(Common::Rect(260, 75, 284, 95), Common::KEYCODE_2, &_iconSprites);
+ if (numOptions >= 3)
+ addButton(Common::Rect(286, 75, 311, 95), Common::KEYCODE_3, &_iconSprites);
+}
+
+/*------------------------------------------------------------------------*/
+
+int HowMuch::show(XeenEngine *vm) {
+ HowMuch *dlg = new HowMuch(vm);
+ int result = dlg->execute();
+ delete dlg;
+
+ return result;
+}
+
+int HowMuch::execute() {
+ Windows &windows = *_vm->_windows;
+ Window &w = windows[6];
+ Common::String num;
+
+ w.open();
+ w.writeString(Res.HOW_MUCH);
+ w.update();
+ int lineSize = Input::show(_vm, &w, num, 8, 70, true);
+ w.close();
+
+ if (!lineSize)
+ return -1;
+ return atoi(num.c_str());
+}
+
+} // End of namespace Xeen