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-rw-r--r--engines/xeen/dialogs/dialogs_query.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/dialogs_query.cpp b/engines/xeen/dialogs/dialogs_query.cpp
new file mode 100644
index 0000000000..79f46826cd
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+++ b/engines/xeen/dialogs/dialogs_query.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "xeen/dialogs/dialogs_query.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+bool Confirm::show(XeenEngine *vm, const Common::String &msg, int mode) {
+ Confirm *dlg = new Confirm(vm);
+ bool result = dlg->execute(msg, mode);
+ delete dlg;
+
+ return result;
+}
+
+bool Confirm::execute(const Common::String &msg, int mode) {
+ EventsManager &events = *_vm->_events;
+ Windows &windows = *_vm->_windows;
+ SpriteResource confirmSprites;
+
+ confirmSprites.load("confirm.icn");
+ addButton(Common::Rect(129, 112, 153, 122), Common::KEYCODE_y, &confirmSprites);
+ addButton(Common::Rect(185, 112, 209, 122), Common::KEYCODE_n, &confirmSprites);
+
+ Window &w = windows[mode ? 22 : 21];
+ w.open();
+
+ if (!mode) {
+ confirmSprites.draw(w, 0, Common::Point(129, 112));
+ confirmSprites.draw(w, 2, Common::Point(185, 112));
+ _buttons[0]._bounds.moveTo(129, 112);
+ _buttons[1]._bounds.moveTo(185, 112);
+ } else {
+ if (mode & 0x80) {
+ clearButtons();
+ } else {
+ confirmSprites.draw(w, 0, Common::Point(120, 133));
+ confirmSprites.draw(w, 2, Common::Point(176, 133));
+ _buttons[0]._bounds.moveTo(120, 133);
+ _buttons[1]._bounds.moveTo(176, 133);
+ }
+ }
+
+ w.writeString(msg);
+ w.update();
+
+ events.clearEvents();
+ bool result = false;
+
+ while (!_vm->shouldExit()) {
+ events.pollEvents();
+ checkEvents(_vm);
+
+ if ((mode & 0x80) || _buttonValue == Common::KEYCODE_ESCAPE
+ || _buttonValue == Common::KEYCODE_n)
+ break;
+
+ if (_buttonValue == Common::KEYCODE_y) {
+ result = true;
+ break;
+ }
+ }
+
+ w.close();
+ return result;
+}
+
+/*------------------------------------------------------------------------*/
+
+bool YesNo::show(XeenEngine *vm, bool type, bool townFlag) {
+ YesNo *dlg = new YesNo(vm);
+ bool result = dlg->execute(type, townFlag);
+ delete dlg;
+
+ return result;
+}
+
+bool YesNo::execute(bool type, bool townFlag) {
+ EventsManager &events = *_vm->_events;
+ Interface &intf = *_vm->_interface;
+ Map &map = *_vm->_map;
+ Party &party = *_vm->_party;
+ Resources &res = *_vm->_resources;
+ LocationManager &loc = *_vm->_locations;
+ Windows &windows = *_vm->_windows;
+ SpriteResource confirmSprites;
+ bool result = false;
+
+ Mode oldMode = _vm->_mode;
+ _vm->_mode = oldMode == MODE_7 ? MODE_8 : MODE_7;
+
+ if (!type) {
+ confirmSprites.load("confirm.icn");
+ res._globalSprites.draw(0, 7, Common::Point(232, 74));
+ confirmSprites.draw(0, 0, Common::Point(235, 75));
+ confirmSprites.draw(0, 2, Common::Point(260, 75));
+ windows[34].update();
+
+ addButton(Common::Rect(235, 75, 259, 95), Common::KEYCODE_y, &confirmSprites);
+ addButton(Common::Rect(260, 75, 284, 95), Common::KEYCODE_n, &confirmSprites);
+
+ intf._face1State = map._headData[party._mazePosition.y][party._mazePosition.x]._left;
+ intf._face2State = map._headData[party._mazePosition.y][party._mazePosition.x]._right;
+ }
+
+ while (!_vm->shouldExit()) {
+ events.updateGameCounter();
+
+ if (loc.isActive()) {
+ loc.drawAnim(townFlag);
+ //numFrames = 3;
+ } else {
+ intf.draw3d(true);
+ //numFrames = 1;
+ }
+
+ events.wait(3);
+ checkEvents(_vm);
+ if (!_buttonValue)
+ continue;
+
+ if (type || _buttonValue == Common::KEYCODE_y) {
+ result = true;
+ break;
+ } else if (_buttonValue == Common::KEYCODE_n || _buttonValue == Common::KEYCODE_ESCAPE)
+ break;
+ }
+
+ intf._face1State = intf._face2State = 2;
+ _vm->_mode = oldMode;
+
+ if (!type)
+ intf.mainIconsPrint();
+
+ return result;
+}
+
+} // End of namespace Xeen