diff options
Diffstat (limited to 'engines/xeen/dialogs/dialogs_whowill.cpp')
-rw-r--r-- | engines/xeen/dialogs/dialogs_whowill.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/dialogs_whowill.cpp b/engines/xeen/dialogs/dialogs_whowill.cpp new file mode 100644 index 0000000000..842804219b --- /dev/null +++ b/engines/xeen/dialogs/dialogs_whowill.cpp @@ -0,0 +1,105 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/dialogs/dialogs_whowill.h" +#include "xeen/resources.h" +#include "xeen/xeen.h" + +namespace Xeen { + +int WhoWill::show(XeenEngine *vm, int message, int action, bool type) { + WhoWill *dlg = new WhoWill(vm); + int result = dlg->execute(message, action, type); + delete dlg; + + return result; +} + +int WhoWill::execute(int message, int action, bool type) { + EventsManager &events = *_vm->_events; + Interface &intf = *_vm->_interface; + Map &map = *_vm->_map; + Party &party = *_vm->_party; + Scripts &scripts = *_vm->_scripts; + LocationManager &loc = *_vm->_locations; + Windows &windows = *_vm->_windows; + int numFrames; + + if (party._activeParty.size() <= 1) + // Unless there's at least two characters, just return the first one + return 1; + + windows[38].close(); + windows[12].close(); + + Common::String actionStr = type ? map._events._text[action] : Res.WHO_WILL_ACTIONS[action]; + Common::String msg = Common::String::format(Res.WHO_WILL, actionStr.c_str(), + Res.WHO_ACTIONS[message], party._activeParty.size()); + + windows[36].open(); + windows[36].writeString(msg); + windows[36].update(); + + intf._face1State = map._headData[party._mazePosition.y][party._mazePosition.x]._left; + intf._face2State = map._headData[party._mazePosition.y][party._mazePosition.x]._right; + + while (!_vm->shouldExit()) { + events.updateGameCounter(); + + if (windows[11]._enabled) { + loc.drawAnim(false); + windows[36].frame(); + numFrames = 3; + } else { + intf.draw3d(false); + windows[36].frame(); + windows[3].update(); + numFrames = 1; + } + + events.wait(numFrames); + checkEvents(_vm); + if (!_buttonValue) + continue; + + if (_buttonValue == 27) { + _buttonValue = 0; + break; + } else if (_buttonValue >= Common::KEYCODE_F1 && _buttonValue <= Common::KEYCODE_F6) { + _buttonValue -= Common::KEYCODE_F1 - 1; + if (_buttonValue > (int)party._activeParty.size()) + continue; + + if (party._activeParty[_buttonValue - 1].noActions()) + continue; + + scripts._whoWill = _buttonValue; + break; + } + } + + intf._face1State = intf._face2State = 2; + windows[36].close(); + return _buttonValue; +} + +} // End of namespace Xeen |