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Diffstat (limited to 'engines/xeen/dialogs/please_wait.cpp')
-rw-r--r-- | engines/xeen/dialogs/please_wait.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/please_wait.cpp b/engines/xeen/dialogs/please_wait.cpp new file mode 100644 index 0000000000..749c6a850a --- /dev/null +++ b/engines/xeen/dialogs/please_wait.cpp @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/dialogs/please_wait.h" +#include "xeen/resources.h" +#include "xeen/window.h" +#include "xeen/xeen.h" + +namespace Xeen { + +PleaseWait::PleaseWait(bool isOops) { + _msg = isOops ? Res.OOPS : Res.PLEASE_WAIT; +} + +PleaseWait::~PleaseWait() { + Windows &windows = *g_vm->_windows; + windows[9].close(); +} + +void PleaseWait::show() { + Windows &windows = *g_vm->_windows; + Window &w = windows[9]; + + if (g_vm->_mode != MODE_0) { + w.open(); + w.writeString(_msg); + w.update(); + } +} + +} // End of namespace Xeen |