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path: root/engines/xeen/dialogs_options.cpp
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Diffstat (limited to 'engines/xeen/dialogs_options.cpp')
-rw-r--r--engines/xeen/dialogs_options.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/xeen/dialogs_options.cpp b/engines/xeen/dialogs_options.cpp
index 4b4974b9aa..757634a2ad 100644
--- a/engines/xeen/dialogs_options.cpp
+++ b/engines/xeen/dialogs_options.cpp
@@ -110,7 +110,7 @@ void OptionsMenu::showTitles1(SpriteResource &sprites) {
while (!_vm->shouldQuit() && !events.isKeyMousePressed()) {
events.updateGameCounter();
- frameNum = ++frameNum % (_vm->getGameID() == GType_WorldOfXeen ? 5 : 10);
+ frameNum = (frameNum + 1) % (_vm->getGameID() == GType_WorldOfXeen ? 5 : 10);
screen.restoreBackground();
sprites.draw(screen, frameNum);
@@ -211,7 +211,7 @@ void WorldOptionsMenu::showContents(SpriteResource &title1, bool waitFlag) {
events.updateGameCounter();
// Draw the background frame in a continous cycle
- _bgFrame = ++_bgFrame % 5;
+ _bgFrame = (_bgFrame + 1) % 5;
title1.draw(screen._windows[0], _bgFrame);
// Draw the basic frame for the optitons menu and title text