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-rw-r--r--engines/xeen/dialogs_quick_ref.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_quick_ref.cpp b/engines/xeen/dialogs_quick_ref.cpp
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+++ b/engines/xeen/dialogs_quick_ref.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "xeen/dialogs_quick_ref.h"
+#include "xeen/resources.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+void QuickReferenceDialog::show(XeenEngine *vm) {
+ QuickReferenceDialog *dlg = new QuickReferenceDialog(vm);
+ dlg->execute();
+ delete dlg;
+}
+
+void QuickReferenceDialog::execute() {
+ Combat &combat = *_vm->_combat;
+ EventsManager &events = *_vm->_events;
+ Interface &intf = *_vm->_interface;
+ Party &party = *_vm->_party;
+ Screen &screen = *_vm->_screen;
+ Common::String lines[8];
+
+ events.setCursor(0);
+
+ for (uint idx = 0; idx < (combat._globalCombat == 2 ? party._combatParty.size() :
+ party._partyCount); ++idx) {
+ Character &c = combat._globalCombat == 2 ? *party._combatParty[idx] :
+ party._activeParty[idx];
+ Condition condition = c.worstCondition();
+ lines[idx] = Common::String::format(QUICK_REF_LINE,
+ idx * 10 + 24, idx + 1, c._name.c_str(),
+ CLASS_NAMES[c._class][0], CLASS_NAMES[c._class][1], CLASS_NAMES[c._class][2],
+ c.statColor(c.getCurrentLevel(), c._level._permanent), c._level._permanent,
+ c.statColor(c._currentHp, c.getMaxHP()), c._currentHp,
+ c.statColor(c._currentSp, c.getMaxSP()), c._currentSp,
+ c.statColor(c.getArmorClass(), c.getArmorClass(true)), c.getArmorClass(),
+ CONDITION_COLORS[condition],
+ CONDITION_NAMES[condition][0], CONDITION_NAMES[condition][1],
+ CONDITION_NAMES[condition][2], CONDITION_NAMES[condition][3]
+ );
+ }
+
+ int food = (party._food / party._partyCount) / 3;
+ Common::String msg = Common::String::format(QUICK_REFERENCE,
+ lines[0].c_str(), lines[1].c_str(), lines[2].c_str(),
+ lines[3].c_str(), lines[4].c_str(), lines[5].c_str(),
+ lines[6].c_str(), lines[7].c_str(),
+ party._gold, party._gems,
+ food, food == 1 ? "" : "s"
+ );
+
+ Window &w = screen._windows[24];
+ bool windowOpen = w._enabled;
+ if (!windowOpen)
+ w.open();
+ w.writeString(msg);
+ w.update();
+
+ // Wait for a key/mouse press
+ events.clearEvents();
+ while (!_vm->shouldQuit() && !events.isKeyMousePressed())
+ events.pollEventsAndWait();
+ events.clearEvents();
+
+ if (!windowOpen)
+ w.close();
+}
+
+} // End of namespace Xeen