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Diffstat (limited to 'engines/xeen/interface.cpp')
-rw-r--r--engines/xeen/interface.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index e960b3d89a..f952425d05 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -355,7 +355,7 @@ Interface::Interface(XeenEngine *vm) : ButtonContainer(), _vm(vm) {
_holyBonusUIFrame = 0;
_heroismUIFrame = 0;
_flipUIFrame = 0;
- _isEarlyGame = false;
+ _newDay = false;
_buttonsLoaded = false;
_hiliteChar = -1;
Common::fill(&_combatCharIds[0], &_combatCharIds[8], 0);
@@ -411,7 +411,7 @@ void Interface::setup() {
_vm->_party._activeParty[i] = _vm->_roster[_vm->_party._partyMembers[i]];
}
- _isEarlyGame = _vm->_party._minutes >= 300;
+ _newDay = _vm->_party._minutes >= 300;
}
void Interface::manageCharacters(bool soundPlayed) {
@@ -546,7 +546,7 @@ start:
} else {
screen.fadeOut(4);
w.close();
- addCharacterToRoster();
+ moveCharacterToRoster();
_vm->_saves->writeCharFile();
screen.fadeOut(4);
flag = true;
@@ -636,7 +636,7 @@ void Interface::assembleBorder() {
// Draw UI element to indicate whether can spot hidden doors
_borderSprites.draw(screen,
- (_vm->_spotDoorsAllowed && _vm->_party.checkSkill(SPOT_DOORS)) ? _spotDoorsUIFrame + 28 : 28,
+ (_vm->_thinWall && _vm->_party.checkSkill(SPOT_DOORS)) ? _spotDoorsUIFrame + 28 : 28,
Common::Point(194, 91));
_spotDoorsUIFrame = (_spotDoorsUIFrame + 1) % 12;
@@ -788,7 +788,7 @@ void Interface::charIconsPrint(bool updateFlag) {
_vm->_party._partyCount); ++idx) {
int charIndex = stateFlag ? _combatCharIds[idx] : idx;
PlayerStruct &ps = _vm->_party._activeParty[charIndex];
- Condition charCondition = ps.findCondition();
+ Condition charCondition = ps.worstCondition();
int charFrame = FACE_CONDITION_FRAMES[charCondition];
SpriteResource *sprites = (charFrame > 4 && !_charFaces[0].empty()) ?
@@ -847,7 +847,7 @@ void Interface::drawViewBackground(int bgType) {
}
}
-void Interface::addCharacterToRoster() {
+void Interface::moveCharacterToRoster() {
error("TODO");
}
@@ -975,7 +975,7 @@ void Interface::startup() {
for (int i = 1; i < 16; ++i)
_mainList[i]._sprites = &_iconSprites;
- setIconButtons();
+ setMainButtons();
_tillMove = false;
}
@@ -992,7 +992,7 @@ void Interface::moveMonsters() {
}
-void Interface::setIconButtons() {
+void Interface::setMainButtons() {
clearButtons();
addButton(Common::Rect(235, 75, 259, 95), 83, &_iconSprites);