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path: root/engines/xeen/interface_map.cpp
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Diffstat (limited to 'engines/xeen/interface_map.cpp')
-rw-r--r--engines/xeen/interface_map.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/xeen/interface_map.cpp b/engines/xeen/interface_map.cpp
index 0244e3e081..1ada1c6e77 100644
--- a/engines/xeen/interface_map.cpp
+++ b/engines/xeen/interface_map.cpp
@@ -27,7 +27,7 @@
namespace Xeen {
-OutdoorDrawList::OutdoorDrawList() : _sky1(_data[0]), _sky2(_data[1]),
+OutdoorDrawList::OutdoorDrawList() : _sky1(_data[0]), _sky2(_data[1]),
_groundSprite(_data[2]), _attackImgs1(&_data[124]), _attackImgs2(&_data[95]),
_attackImgs3(&_data[76]), _attackImgs4(&_data[53]), _groundTiles(&_data[3]) {
_data[0] = DrawStruct(0, 8, 8);
@@ -166,21 +166,21 @@ OutdoorDrawList::OutdoorDrawList() : _sky1(_data[0]), _sky2(_data[1]),
/*------------------------------------------------------------------------*/
-IndoorDrawList::IndoorDrawList() :
+IndoorDrawList::IndoorDrawList() :
_sky1(_data[0]), _sky2(_data[1]), _ground(_data[2]), _horizon(_data[28]),
- _swl_0F1R(_data[146]), _swl_0F1L(_data[144]), _swl_1F1R(_data[134]),
- _swl_1F1L(_data[133]), _swl_2F2R(_data[110]), _swl_2F1R(_data[109]),
- _swl_2F1L(_data[108]), _swl_2F2L(_data[107]), _swl_3F1R(_data[ 78]),
+ _swl_0F1R(_data[146]), _swl_0F1L(_data[144]), _swl_1F1R(_data[134]),
+ _swl_1F1L(_data[133]), _swl_2F2R(_data[110]), _swl_2F1R(_data[109]),
+ _swl_2F1L(_data[108]), _swl_2F2L(_data[107]), _swl_3F1R(_data[ 78]),
_swl_3F2R(_data[ 77]), _swl_3F3R(_data[ 76]), _swl_3F4R(_data[ 75]),
- _swl_3F1L(_data[ 74]), _swl_3F2L(_data[ 73]), _swl_3F3L(_data[ 72]),
- _swl_3F4L(_data[ 71]), _swl_4F4R(_data[ 33]), _swl_4F3R(_data[ 34]),
+ _swl_3F1L(_data[ 74]), _swl_3F2L(_data[ 73]), _swl_3F3L(_data[ 72]),
+ _swl_3F4L(_data[ 71]), _swl_4F4R(_data[ 33]), _swl_4F3R(_data[ 34]),
_swl_4F2R(_data[ 35]), _swl_4F1R(_data[ 36]), _swl_4F1L(_data[ 32]),
_swl_4F2L(_data[ 31]), _swl_4F3L(_data[ 30]), _swl_4F4L(_data[ 29]),
- _fwl_4F4R(_data[ 45]), _fwl_4F3R(_data[ 44]), _fwl_4F2R(_data[ 43]),
- _fwl_4F1R(_data[ 42]), _fwl_4F( _data[ 41]), _fwl_4F1L(_data[ 40]),
+ _fwl_4F4R(_data[ 45]), _fwl_4F3R(_data[ 44]), _fwl_4F2R(_data[ 43]),
+ _fwl_4F1R(_data[ 42]), _fwl_4F( _data[ 41]), _fwl_4F1L(_data[ 40]),
_fwl_4F2L(_data[ 39]), _fwl_4F3L(_data[ 38]), _fwl_4F4L(_data[ 37]),
- _fwl_2F1R(_data[121]), _fwl_2F( _data[120]), _fwl_2F1L(_data[119]),
- _fwl_3F2R(_data[ 91]), _fwl_3F1R(_data[ 90]), _fwl_3F( _data[ 89]),
+ _fwl_2F1R(_data[121]), _fwl_2F( _data[120]), _fwl_2F1L(_data[119]),
+ _fwl_3F2R(_data[ 91]), _fwl_3F1R(_data[ 90]), _fwl_3F( _data[ 89]),
_fwl_3F1L(_data[ 88]), _fwl_3F2L(_data[ 87]), _fwl_1F( _data[147]),
_fwl_1F1R(_data[145]), _fwl_1F1L(_data[143]),
_groundTiles(&_data[3]),
@@ -2608,7 +2608,7 @@ void InterfaceMap::setIndoorsMonsters() {
}
}
-void InterfaceMap::setMonsterSprite(DrawStruct &drawStruct, MazeMonster &monster, SpriteResource *sprites,
+void InterfaceMap::setMonsterSprite(DrawStruct &drawStruct, MazeMonster &monster, SpriteResource *sprites,
int frame, int defaultY) {
MonsterStruct &monsterData = *monster._monsterData;
bool flying = monsterData._flying;
@@ -3533,7 +3533,7 @@ void InterfaceMap::drawIndoors() {
drawStruct._sprites = sprites.empty() ? (SpriteResource *)nullptr : &sprites;
surfaceId = map.mazeData()._surfaceTypes[map._currentSurfaceId];
- if (surfaceId == SURFTYPE_WATER || surfaceId == SURFTYPE_LAVA ||
+ if (surfaceId == SURFTYPE_WATER || surfaceId == SURFTYPE_LAVA ||
surfaceId == SURFTYPE_SEWER) {
drawStruct._frame = Res.DRAW_FRAMES[cellIndex][_flipWater ? 1 : 0];
drawStruct._flags = _flipWater ? SPRFLAG_HORIZ_FLIPPED : 0;
@@ -4343,7 +4343,7 @@ void InterfaceMap::drawIndoors() {
_vm->_party->_mazeDirection][_vm->_party->_mazePosition.y]
);
map.cellFlagLookup(pt);
-
+
_indoorList._sky2._sprites = &map._skySprites[0];
} else {
_indoorList._sky2._sprites = _indoorList[0]._sprites;
@@ -4362,7 +4362,7 @@ void InterfaceMap::drawIndoors() {
if (_vm->_combat->_shooting[idx])
_isAttacking = true;
}
-
+
_charsShooting = _isAttacking;
}