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path: root/engines/xeen/interface_scene.cpp
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Diffstat (limited to 'engines/xeen/interface_scene.cpp')
-rw-r--r--engines/xeen/interface_scene.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/xeen/interface_scene.cpp b/engines/xeen/interface_scene.cpp
index 4f03362b91..51cb6d8b13 100644
--- a/engines/xeen/interface_scene.cpp
+++ b/engines/xeen/interface_scene.cpp
@@ -145,18 +145,18 @@ OutdoorDrawList::OutdoorDrawList() : _sky1(_data[0]), _sky2(_data[1]),
_data[107] = DrawStruct(0, 200, 40, 0, SPRFLAG_HORIZ_FLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[108] = DrawStruct(0, 8, 47);
_data[109] = DrawStruct(0, 169, 47, 0, SPRFLAG_HORIZ_FLIPPED);
- _data[110] = DrawStruct(1, -56, -4, SCALE_ENLARGE, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
- _data[111] = DrawStruct(0, -5, 2, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
- _data[112] = DrawStruct(0, -67, 2, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[110] = DrawStruct(1, -56, -4, SCALE_ENLARGE, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
+ _data[111] = DrawStruct(0, -5, 2, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
+ _data[112] = DrawStruct(0, -67, 2, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[113] = DrawStruct(0, 44, 73);
_data[114] = DrawStruct(0, 44, 73);
- _data[115] = DrawStruct(0, 58, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[115] = DrawStruct(0, 58, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[116] = DrawStruct(0, 169, 73);
_data[117] = DrawStruct(0, 169, 73);
- _data[118] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[118] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[119] = DrawStruct(0, 110, 73);
_data[120] = DrawStruct(0, 110, 73);
- _data[121] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[121] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[122] = DrawStruct(0, 110, 73);
_data[123] = DrawStruct(0, 110, 73);
_data[124] = DrawStruct(0, 72, 43);
@@ -345,17 +345,17 @@ IndoorDrawList::IndoorDrawList() :
_data[146] = DrawStruct(0, 200, 12, 0, SPRFLAG_HORIZ_FLIPPED);
_data[147] = DrawStruct(0, 200, 24, 0, SPRFLAG_SCENE_CLIPPED);
_data[148] = DrawStruct(0, 32, 24);
- _data[149] = DrawStruct(0, -5, 2, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
- _data[150] = DrawStruct(0, -67, 10, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[149] = DrawStruct(0, -5, 2, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
+ _data[150] = DrawStruct(0, -67, 10, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[151] = DrawStruct(0, 44, 73);
_data[152] = DrawStruct(0, 44, 73);
- _data[153] = DrawStruct(0, 58, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[153] = DrawStruct(0, 58, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[154] = DrawStruct(0, 169, 73);
_data[155] = DrawStruct(0, 169, 73);
- _data[156] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[156] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[157] = DrawStruct(0, 110, 73);
_data[158] = DrawStruct(0, 110, 73);
- _data[159] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
+ _data[159] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[160] = DrawStruct(0, 110, 73);
_data[161] = DrawStruct(0, 110, 73);
_data[162] = DrawStruct(0, 72, 43);
@@ -485,7 +485,7 @@ void InterfaceScene::drawOutdoorsScene() {
ds2._y = 73;
}
- ds2._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
+ ds2._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds2._sprites = &_charPowSprites;
}
@@ -496,7 +496,7 @@ void InterfaceScene::drawOutdoorsScene() {
if (ds1._scale == SCALE_ENLARGE)
ds1._x /= 3;
- ds1._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
+ ds1._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds1._sprites = &_charPowSprites;
}
}
@@ -623,7 +623,7 @@ void InterfaceScene::drawIndoorsScene() {
ds1._y = 73;
}
- ds1._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
+ ds1._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds1._sprites = &_charPowSprites;
}
@@ -633,7 +633,7 @@ void InterfaceScene::drawIndoorsScene() {
ds2._scale = combat._pow[idx]._elemScale;
if (ds2._scale == SCALE_ENLARGE)
ds2._x /= 3;
- ds2._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
+ ds2._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds2._sprites = &_charPowSprites;
}
}