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Diffstat (limited to 'engines/xeen/locations.cpp')
-rw-r--r--engines/xeen/locations.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/engines/xeen/locations.cpp b/engines/xeen/locations.cpp
index 7a7fedee7d..db04aae97d 100644
--- a/engines/xeen/locations.cpp
+++ b/engines/xeen/locations.cpp
@@ -86,7 +86,7 @@ int BaseLocation::show() {
do {
wait();
charP = doOptions(charP);
- if (_vm->shouldQuit() || _exitToUi)
+ if (_vm->shouldExit() || _exitToUi)
return 0;
Common::String msg = createLocationText(*charP);
@@ -279,9 +279,9 @@ int BaseLocation::wait() {
Windows &windows = *g_vm->_windows;
_buttonValue = 0;
- while (!_vm->shouldQuit() && !_buttonValue) {
+ while (!_vm->shouldExit() && !_buttonValue) {
events.updateGameCounter();
- while (!_vm->shouldQuit() && !_buttonValue && events.timeElapsed() < 3) {
+ while (!_vm->shouldExit() && !_buttonValue && events.timeElapsed() < 3) {
events.pollEventsAndWait();
checkEvents(_vm);
}
@@ -424,7 +424,7 @@ void BankLocation::depositWithdrawl(PartyBank whereId) {
windows[35].writeString(msg);
windows[35].update();
}
- } while (!g_vm->shouldQuit() && _buttonValue != Common::KEYCODE_ESCAPE);
+ } while (!g_vm->shouldExit() && _buttonValue != Common::KEYCODE_ESCAPE);
for (uint idx = 0; idx < _buttons.size(); ++idx)
_buttons[idx]._sprites = &_icons1;
@@ -1171,14 +1171,14 @@ int ArenaLocation::show() {
do {
LocationMessage::show(27, Res.WARZONE_BATTLE_MASTER, Res.WARZONE_LEVEL, 2);
level = NumericInput::show(g_vm, 11, 2, 200);
- } while (!g_vm->shouldQuit() && level > 10);
+ } while (!g_vm->shouldExit() && level > 10);
if (level == 0)
goto exit;
do {
LocationMessage::show(27, Res.WARZONE_BATTLE_MASTER, Res.WARZONE_HOW_MANY, 2);
howMany = NumericInput::show(g_vm, 11, 2, 200);
- } while (!g_vm->shouldQuit() && howMany > 20);
+ } while (!g_vm->shouldExit() && howMany > 20);
if (howMany == 0)
goto exit;
@@ -1298,7 +1298,7 @@ int ReaperCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -1313,7 +1313,7 @@ int ReaperCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
} else {
@@ -1324,7 +1324,7 @@ int ReaperCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
}
@@ -1353,7 +1353,7 @@ int ReaperCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
} while (sound.isPlaying() || _subtitleCtr);
@@ -1384,9 +1384,9 @@ int ReaperCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
- } while (!g_vm->shouldQuit() && sound.isPlaying());
+ } while (!g_vm->shouldExit() && sound.isPlaying());
sprites2.draw(0, 0, Common::Point(0, 0));
if (_isDarkCc)
@@ -1411,7 +1411,7 @@ int ReaperCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -1591,7 +1591,7 @@ int GolemCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -1614,7 +1614,7 @@ int GolemCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -1631,7 +1631,7 @@ int GolemCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
sound.setMusicVolume(48);
@@ -1657,7 +1657,7 @@ int GolemCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
} while (sound.isPlaying() || _subtitleCtr);
@@ -1674,7 +1674,7 @@ int GolemCutscene::show() {
if (!_isDarkCc) {
sound.playSound("ogre.voc");
- while (!g_vm->shouldQuit() && sound.isPlaying())
+ while (!g_vm->shouldExit() && sound.isPlaying())
events.pollEventsAndWait();
sound.playSound(_mazeFlag ? "golem16.voc" : "golem14.voc");
@@ -1702,9 +1702,9 @@ int GolemCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
- } while (!g_vm->shouldQuit() && sound.isPlaying());
+ } while (!g_vm->shouldExit() && sound.isPlaying());
sprites1.draw(0, 0, Common::Point(0, 0));
sprites1.draw(0, 1, Common::Point(160, 0));
@@ -1714,18 +1714,18 @@ int GolemCutscene::show() {
sprites2[0].draw(0, 2);
windows[0].update();
- while (!g_vm->shouldQuit() && sound.isPlaying()) {
+ while (!g_vm->shouldExit() && sound.isPlaying()) {
events.updateGameCounter();
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
sound.setMusicVolume(95);
if (!_mazeFlag) {
- for (int idx = 0; !g_vm->shouldQuit() && idx < (_isDarkCc ? 9 : 12); ++idx) {
+ for (int idx = 0; !g_vm->shouldExit() && idx < (_isDarkCc ? 9 : 12); ++idx) {
events.updateGameCounter();
screen.blitFrom(savedBg);
sprites1.draw(0, 0,
@@ -1737,7 +1737,7 @@ int GolemCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
}
@@ -1911,14 +1911,14 @@ int DwarfCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
// Have character rise up from the bottom of the screen
savedBg.copyFrom(screen);
for (int idx = 15; idx >= 0; --idx) {
- if (g_vm->shouldQuit())
+ if (g_vm->shouldExit())
return 0;
events.updateGameCounter();
@@ -1928,7 +1928,7 @@ int DwarfCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -1950,7 +1950,7 @@ int DwarfCutscene::show() {
updateSubtitles();
events.timeMark5();
- while (!g_vm->shouldQuit() && events.timeElapsed5() < 7)
+ while (!g_vm->shouldExit() && events.timeElapsed5() < 7)
events.pollEventsAndWait();
sound.playSound(_mazeFlag ? "ok2.voc" : "back2.voc");
@@ -1974,12 +1974,12 @@ int DwarfCutscene::show() {
while (events.timeElapsed5() < 2) {
events.pollEventsAndWait();
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
} while (sound.isPlaying() || _subtitleCtr);
- while (!g_vm->shouldQuit() && events.timeElapsed() < 3)
+ while (!g_vm->shouldExit() && events.timeElapsed() < 3)
events.pollEventsAndWait();
}
@@ -2129,7 +2129,7 @@ int SphinxCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -2157,7 +2157,7 @@ int SphinxCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
} while (sound.isPlaying() || _subtitleCtr);
@@ -2177,7 +2177,7 @@ int SphinxCutscene::show() {
events.wait(1);
checkEvents(g_vm);
- if (g_vm->shouldQuit() || _buttonValue)
+ if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
@@ -2435,7 +2435,7 @@ bool LocationMessage::execute(int portrait, const Common::String &name, const Co
events.pollEventsAndWait();
checkEvents(_vm);
- if (_vm->shouldQuit())
+ if (_vm->shouldExit())
return false;
while (events.timeElapsed() >= 3) {