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-rw-r--r--engines/xeen/map.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/xeen/map.h b/engines/xeen/map.h
index 1f17954bac..a0bc77a7ec 100644
--- a/engines/xeen/map.h
+++ b/engines/xeen/map.h
@@ -484,6 +484,12 @@ public:
void saveMaze();
/**
+ * Clears the current maze. This is used during savegame loads so that
+ * the previous games maze data isn't saved as the new map is loaded
+ */
+ void clearMaze();
+
+ /**
* Gets the data for a map position at one of the relative indexes
* surrounding the current position
*/