aboutsummaryrefslogtreecommitdiff
path: root/engines/xeen/sprites.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/xeen/sprites.cpp')
-rw-r--r--engines/xeen/sprites.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/xeen/sprites.cpp b/engines/xeen/sprites.cpp
index 7327317156..68382abc67 100644
--- a/engines/xeen/sprites.cpp
+++ b/engines/xeen/sprites.cpp
@@ -54,7 +54,7 @@ SpriteResource::~SpriteResource() {
SpriteResource &SpriteResource::operator=(const SpriteResource &src) {
delete[] _data;
_index.clear();
-
+
_filesize = src._filesize;
_data = new byte[_filesize];
Common::copy(src._data, src._data + _filesize, _data);
@@ -100,9 +100,9 @@ void SpriteResource::clear() {
_filesize = 0;
}
-void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Point &pt,
+void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Point &pt,
const Common::Rect &clipRect, int flags, int scale) {
- static const uint SCALE_TABLE[] = {
+ static const uint SCALE_TABLE[] = {
0xFFFF, 0xFFEF, 0xEFEF, 0xEFEE, 0xEEEE, 0xEEAE, 0xAEAE, 0xAEAA,
0xAAAA, 0xAA8A, 0x8A8A, 0x8A88, 0x8888, 0x8880, 0x8080, 0x8000
};
@@ -126,9 +126,9 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi
Common::Point destPos;
destPos.x = pt.x + getScaledVal(xOffset, scaleMaskX);
destPos.x += (width - getScaledVal(width, scaleMaskX)) / 2;
-
+
destPos.y = pt.y + getScaledVal(yOffset, scaleMaskY);
-
+
// If the flags allow the dest surface to be resized, ensure dest surface is big enough
Common::Rect bounds = clipRect;
if (flags & SPRFLAG_RESIZE) {
@@ -136,7 +136,7 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi
dest.create(xOffset + width, yOffset + height);
bounds = Common::Rect(0, 0, dest.w, dest.h);
}
-
+
uint16 scaleMaskXCopy = scaleMaskX;
Common::Rect drawBounds;
drawBounds.left = SCREEN_WIDTH;
@@ -156,10 +156,10 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi
continue;
}
- // Roll the scale mask
+ // Roll the scale mask
uint bit = (scaleMaskY >> 15) & 1;
scaleMaskY = ((scaleMaskY & 0x7fff) << 1) + bit;
-
+
if (!bit) {
// Not a line to be drawn due to scaling down
f.skip(lineLength);
@@ -170,7 +170,7 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi
} else {
scaleMaskX = scaleMaskXCopy;
xOffset = f.readByte();
-
+
// Initialize the array to hold the temporary data for the line. We do this to make it simpler
// to handle both deciding which pixels to draw in a scaled image, as well as when images
// have been horizontally flipped. Note that we allocate an extra line for before and after our
@@ -308,7 +308,7 @@ void SpriteResource::draw(Window &dest, int frame, const Common::Point &destPos,
draw(dest, frame, destPos, dest.getBounds(), flags, scale);
}
-void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos,
+void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos,
const Common::Rect &bounds, int flags, int scale) {
drawOffset(dest, _index[frame]._offset1, destPos, bounds, flags, scale);
@@ -330,7 +330,7 @@ uint SpriteResource::getScaledVal(int xy, uint16 &scaleMask) {
scaleMask = ((scaleMask & 0x7fff) << 1) + bit;
result += bit;
}
-
+
return result;
}